Fluid_Fire
Server/Item/Items/Fluid/Fluid_Fire.json, 1.3 KB
Fields
| Field | Type |
|---|---|
TranslationProperties | object |
Icon | string |
Categories | array[1] |
Interactions | object |
BlockType | object |
PlayerAnimationsId | string |
Tags | object |
ItemSoundSetId | string |
MaxStack | number |
Source
{
"TranslationProperties": {
"Name": "server.items.Fluid_Fire.name"
},
"Icon": "Icons/ItemsGenerated/Deco_Fire.png",
"Categories": [
"Blocks.Fluids"
],
"Interactions": {
"Secondary": {
"Interactions": [
{
"Type": "PlaceFluid",
"FluidToPlace": "Fire",
"Effects": {
"WorldSoundEventId": "SFX_Flame_Build"
}
}
]
}
},
"BlockType": {
"DrawType": "Model",
"BlockSoundSetId": "Flame",
"CustomModel": "Items/Projectiles/Projectile.blockymodel",
"CustomModelTexture": [
{
"Texture": "Items/Projectiles/Tornado_Texture.png",
"Weight": 1
}
],
"Light": {
"Color": "#ec9"
},
"Opacity": "Transparent",
"Group": "Fluid_Fire",
"Flags": {},
"BlockParticleSetId": "Dust",
"Particles": [
{
"SystemId": "Campfire_New_Cartoon",
"TargetNodeName": "Flame",
"Scale": 0.9,
"RotationOffset": {
"Yaw": 0,
"Pitch": -90
}
}
],
"ParticleColor": "#655d5d",
"AmbientSoundEventId": "SFX_Flame_Default_Loop",
"Looping": true
},
"PlayerAnimationsId": "Block",
"Tags": {
"Material": [
"Fluid"
]
},
"ItemSoundSetId": "ISS_Blocks_Wood",
"MaxStack": 1
}