Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.1 / Item / Items / Bench / Bench_Salvage.json

Bench_Salvage

Server/Item/Items/Bench/Bench_Salvage.json, 3.4 KB

Fields

FieldType
TranslationPropertiesobject
Iconstring
Categoriesarray[1]
Recipeobject
BlockTypeobject
PlayerAnimationsIdstring
IconPropertiesobject
Tagsobject
MaxStacknumber
ItemLevelnumber
ItemSoundSetIdstring

Source

{
  "TranslationProperties": {
    "Name": "server.items.Bench_Salvage.name",
    "Description": "server.items.Bench_Salvage.description"
  },
  "Icon": "Icons/ItemsGenerated/Bench_Salvage.png",
  "Categories": [
    "Furniture.Benches"
  ],
  "Recipe": {
    "Input": [
      {
        "ItemId": "Ingredient_Bar_Iron",
        "Quantity": 6
      },
      {
        "ResourceTypeId": "Wood_Trunk",
        "Quantity": 5
      },
      {
        "ResourceTypeId": "Rock",
        "Quantity": 5
      }
    ],
    "BenchRequirement": [
      {
        "Type": "Crafting",
        "Categories": [
          "Workbench_Crafting"
        ],
        "Id": "Workbench",
        "RequiredTierLevel": 2
      }
    ],
    "TimeSeconds": 3
  },
  "BlockType": {
    "Material": "Solid",
    "DrawType": "Model",
    "Opacity": "Transparent",
    "CustomModel": "Blocks/Benches/Salvage.blockymodel",
    "CustomModelTexture": [
      {
        "Texture": "Blocks/Benches/Salvage_Off_Texture.png",
        "Weight": 1
      }
    ],
    "VariantRotation": "NESW",
    "Bench": {
      "Type": "Processing",
      "Input": [
        {
          "FilterValidIngredients": true
        }
      ],
      "ExtraOutput": {
        "Outputs": [
          {
            "ItemId": "Ingredient_Charcoal"
          }
        ],
        "PerFuelItemsConsumed": 2
      },
      "OutputSlotsCount": 4,
      "LocalOpenSoundEventId": "SFX_Furnace_Bench_Open",
      "LocalCloseSoundEventId": "SFX_Furnace_Bench_Close",
      "CompletedSoundEventId": "SFX_Furnace_Bench_Processing_Complete",
      "EndSoundEventId": "SFX_Furnace_Bench_Processing_End",
      "FailedSoundEventId": "SFX_Generic_Crafting_Failed",
      "Id": "Salvagebench"
    },
    "BlockEntity": {
      "Components": {
        "BenchBlock": {},
        "ProcessingBenchBlock": {}
      }
    },
    "State": {
      "Definitions": {
        "Processing": {
          "Looping": true,
          "Light": {
            "Color": "#B72"
          },
          "CustomModelTexture": [
            {
              "Texture": "Blocks/Benches/Salvage_Texture.png",
              "Weight": 1
            }
          ],
          "AmbientSoundEventId": "SFX_Furnace_Bench_Processing",
          "CustomModelAnimation": "Blocks/Benches/Salvage_Processing.blockyanim"
        },
        "ProcessCompleted": {
          "Light": {
            "Color": "#B72"
          },
          "CustomModelTexture": [
            {
              "Texture": "Blocks/Benches/Salvage_Texture.png",
              "Weight": 1
            }
          ],
          "AmbientSoundEventId": "SFX_Furnace_Bench_Processing",
          "Looping": true,
          "CustomModelAnimation": "Blocks/Benches/Salvage_Processing.blockyanim"
        }
      }
    },
    "Gathering": {
      "Breaking": {
        "GatherType": "Benches"
      }
    },
    "HitboxType": "Bench_Salvage",
    "BlockParticleSetId": "Stone",
    "Support": {
      "Down": [
        {
          "FaceType": "Full"
        }
      ]
    },
    "BlockSoundSetId": "Stone",
    "PhysicalMaterialId": "Stone",
    "Interactions": {
      "Use": "Open_Processing_Bench"
    },
    "TextureComputedColor": "#1B1F20"
  },
  "PlayerAnimationsId": "Block",
  "IconProperties": {
    "Scale": 0.4,
    "Rotation": [
      22.5,
      45,
      22.5
    ],
    "Translation": [
      2,
      -21
    ]
  },
  "Tags": {
    "Type": [
      "Bench"
    ]
  },
  "MaxStack": 1,
  "ItemLevel": 8,
  "ItemSoundSetId": "ISS_Blocks_Wood"
}