Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.1.1 / World / Default / Zones / Zone1_Tier3 / Custom.Lake_Swamp.json

Custom.Lake_Swamp

Server/World/Default/Zones/Zone1_Tier3/Custom.Lake_Swamp.json, 21.8 KB

Fields

FieldType
CustomBiomeGeneratorobject
MapColorstring
Coversarray[14]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "DISTORTED",
      "Noise": {
        "Type": "MAX",
        "Noise": [
          {
            "Seed": "Grasslands-Base",
            "NoiseType": "OLD_SIMPLEX",
            "FractalMode": "OLDSCHOOL",
            "Formula": "INVERTED",
            "Octaves": 4,
            "Persistence": 0.45,
            "Scale": 0.002,
            "Normalize": [0.55, 0.85]
          }
        ],
        "Factors": [0.2, 0.8]
      },
      "Randomizer": {
        "Generators": [
          {
            "Seed": "Grasslands-River-Noise",
            "NoiseType": "SIMPLEX",
            "Octaves": 3,
            "Persistence": 0.6,
            "Scale": 0.006,
            "Amplitude": 15
          }
        ]
      },
      "Threshold": [0.56, 1]
    },
    "BiomeMask": ["Forest_Swamp"],
    "Priority": 5
  },
  "MapColor": "#198ad1",
  "Covers": [
    {
      "Type": ["Plant_Flower_Common_Red2"],
      "Density": 0.0035,
      "NoiseMask": {
        "Seed": "Grasslands-Pattern-Forest-Swamp-Ash",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": [0, 0.15],
        "Scale": 0.04,
        "Jitter": 0.65,
        "Threshold": [0, 0.23]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass_Full",
        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": ["Plant_Flower_Common_White2"],
      "Density": 0.0035,
      "NoiseMask": {
        "Seed": "Grasslands-Pattern-Forest-Swamp-Ash",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": [0.15, 1],
        "Scale": 0.04,
        "Jitter": 0.65,
        "Threshold": [0, 0.23]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass_Full",
        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": ["Soil_Gravel"],
      "Weight": [1],
      "Offset": [-1],
      "Density": 1,
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [1, 0]
      },
      "Parent": ["Soil_Grass", "Soil_Leaves"]
    },
    {
      "Type": [
        {
          "Block": "Plant_Seaweed_Grass_Bulbs",
          "Fluid": "Water_Source"
        },
        {
          "Block": "Plant_Seaweed_Grass_Green",
          "Fluid": "Water_Source"
        },
        {
          "Block": "Plant_Seaweed_Grass",
          "Fluid": "Water_Source"
        }
      ],
      "Weight": [0.05, 0.05, 0.9],
      "Density": 0.5,
      "NoiseMask": {
        "Seed": "Lakes-Seaweed",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "NORMAL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.06,
        "Threshold": [0.65, 1]
      },
      "HeightThreshold": {
        "Positions": [111, 112],
        "Values": [1, 0]
      },
      "Parent": ["Soil_Seaweed_Block"]
    },
    {
      "Type": [
        {
          "Block": "Rubble_Stone",
          "Fluid": "Water_Source"
        },
        {
          "Block": "Rubble_Stone_Medium",
          "Fluid": "Water_Source"
        }
      ],
      "Weight": [0.8, 0.2],
      "Density": 0.2,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Rubble.Stone_Plains"
          }
        ],
        "Threshold": [0, 0.35]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [1, 0]
      },
      "Parent": [
        "Soil_Gravel",
        "Soil_Gravel_Mossy",
        "Soil_Gravel_Sand_White",
        "Rock_Stone"
      ]
    },
    {
      "Type": [
        {
          "Block": "Plant_Reeds_Marsh",
          "Fluid": "Water_Source"
        }
      ],
      "Weight": [1],
      "Density": 0.3,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Reeds.Reeds_Marsh_Lake"
          }
        ],
        "Threshold": [0, 0.35]
      },
      "HeightThreshold": {
        "Positions": [113, 114, 115],
        "Values": [0, 1, 0]
      },
      "Parent": ["Soil_Gravel_Sand_White", "Soil_Gravel", "Soil_Grass"]
    },
    {
      "Type": ["Plant_Reeds_Marsh"],
      "Weight": [1],
      "Density": 0.3,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Reeds.Reeds_Marsh_Lake"
          }
        ],
        "Threshold": [0, 0.35]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Gravel_Sand_White", "Soil_Gravel", "Soil_Grass"]
    },
    {
      "Type": ["Plant_Crop_Mushroom_Flatcap_Green"],
      "Density": 0.25,
      "NoiseMask": {
        "Type": "MULTIPLY",
        "Noise": [
          {
            "Type": "MAX",
            "Noise": [
              {
                "Seed": "Grasslands-Pattern-Forest-Moss-Oak",
                "NoiseType": "CELL",
                "Formula": "INVERTED",
                "CellMode": "DISTANCE",
                "Density": [0, 0.25],
                "Scale": 0.045,
                "Jitter": 0.65,
                "Normalize": 0.95
              },
              {
                "Seed": "Grasslands-Pattern-Forest-Moss-Beech",
                "NoiseType": "CELL",
                "Formula": "INVERTED",
                "CellMode": "DISTANCE",
                "Density": [0, 0.25],
                "Scale": 0.075,
                "Jitter": 0.65,
                "Normalize": 0.85
              }
            ]
          },
          {
            "Type": "MIN",
            "Noise": [
              {
                "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
              }
            ],
            "Density": [0, 1],
            "Normalize": 0.6
          }
        ],
        "Threshold": [0.5, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass",
        "Soil_Grass_Full",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": ["Plant_Crop_Mushroom_Cap_Red"],
      "Density": 0.25,
      "NoiseMask": {
        "Type": "MULTIPLY",
        "Noise": [
          {
            "Type": "MAX",
            "Noise": [
              {
                "Seed": "Grasslands-Pattern-Forest-Moss-Oak",
                "NoiseType": "CELL",
                "Formula": "INVERTED",
                "CellMode": "DISTANCE",
                "Density": [0.75, 1],
                "Scale": 0.045,
                "Jitter": 0.65,
                "Normalize": 0.95
              },
              {
                "Seed": "Grasslands-Pattern-Forest-Moss-Beech",
                "NoiseType": "CELL",
                "Formula": "INVERTED",
                "CellMode": "DISTANCE",
                "Density": [0.75, 1],
                "Scale": 0.075,
                "Jitter": 0.65,
                "Normalize": 0.85
              }
            ]
          },
          {
            "Type": "MIN",
            "Noise": [
              {
                "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
              }
            ],
            "Density": [0, 1],
            "Normalize": 0.6
          }
        ],
        "Threshold": [0.5, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass",
        "Soil_Grass_Full",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": [
        "Plant_Grass_Lush_Short",
        "Plant_Grass_Lush",
        "Plant_Grass_Lush_Tall"
      ],
      "Weight": [0.57, 0.236, 0.07],
      "Density": 0.5,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Grass.Grass_Lush_Forest"
          }
        ],
        "Threshold": [0.54, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass", "Soil_Leaves", "Soil_Pathway"]
    },
    {
      "Type": ["Plant_Fern_Winter"],
      "Weight": [1],
      "Density": 0.05,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Fern.Fern_Winter"
          }
        ],
        "Threshold": [0, 0.5]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass", "Soil_Leaves", "Soil_Pathway"]
    },
    {
      "Type": ["Plant_Moss_Rug_Green"],
      "Weight": [1],
      "Density": 1,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Moss.Moss_Rug_Yellow"
          }
        ],
        "Threshold": [0.58, 1]
      },
      "OnWater": true
    },
    {
      "Type": ["Plant_Flower_Water_Green", "Plant_Flower_Water_Purple"],
      "Weight": [0.9, 0.1],
      "Density": 0.065,
      "NoiseMask": {
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "NORMAL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.175,
        "Threshold": [0.6, 1]
      },
      "OnWater": true
    },
    {
      "Type": [
        "Rubble_Stone",
        "Rubble_Stone_Medium",
        "Rubble_Stone_Mossy",
        "Rubble_Stone_Mossy_Medium"
      ],
      "Weight": [0.35, 0.15, 0.35, 0.15],
      "Density": 0.15,
      "NoiseMask": {
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.3,
        "Scale": 0.085,
        "Threshold": [0.75, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass", "Soil_Pathway", "Soil_Leaves"]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": ["Rock_Formations.Rocks.Stone.Large.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Lake_Boulders"
        }
      },
      {
        "Weight": [100],
        "Prefab": ["Trees.Ash.Stage_0.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Forest_Swamp_Ash_Young"
        }
      },
      {
        "Prefab": ["Trees.Oak.Stage_4.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Forest_Swamp_Oak"
        }
      },
      {
        "Prefab": ["Trees.Ash_swamp.Stage_4.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Forest_Swamp_Ash"
        }
      },
      {
        "Weight": [55, 15],
        "Prefab": [
          "Trees.Ash_swamp.Stage_3.*",
          "Trees.Ash_swamp_dead.Stage_3.*"
        ],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Forest_Swamp_Ash_Small_Swamp"
        }
      },
      {
        "Weight": [15, 15],
        "Prefab": [
          "Rock_Formations.Pillars.Rock_Stone.Ash.*",
          "Rock_Formations.Pillars.Rock_Stone.Plains.*"
        ],
        "Pattern": {
          "File": "Zones.Zone1_Tier3.PrefabPatterns.Forest_Swamp_Ash_Small_Misc"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Stone",
    "Dynamic": [
      {
        "Entries": [
          {
            "Blocks": ["Rock_Stone"],
            "Offset": 1,
            "NoiseMask": {
              "Seed": "lake_noise",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Formula": "NORMAL",
              "Octaves": 4,
              "Persistence": 0.4,
              "Scale": 0.05,
              "Threshold": [0, 0.36]
            }
          },
          {
            "Blocks": ["Soil_Seaweed_Block:2"],
            "Offset": 1,
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "MIN",
                "Noise": [
                  {
                    "Seed": "Lakes-Seaweed",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Formula": "NORMAL",
                    "Octaves": 3,
                    "Persistence": 0.5,
                    "Scale": 0.06,
                    "Normalize": 0.6
                  },
                  {
                    "Seed": "Grasslands-Base",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Formula": "INVERTED",
                    "Octaves": 4,
                    "Persistence": 0.45,
                    "Scale": 0.002,
                    "Normalize": [0.55, 0.85]
                  }
                ],
                "Factors": [0.2, 0.8]
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Grasslands-River-Noise",
                    "NoiseType": "SIMPLEX",
                    "Octaves": 3,
                    "Persistence": 0.6,
                    "Scale": 0.006,
                    "Amplitude": 15
                  }
                ]
              },
              "Normalize": 0.59,
              "Threshold": [0.5, 1]
            }
          },
          {
            "Blocks": ["Soil_Clay"],
            "Offset": 1,
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "MIN",
                "Noise": [
                  {
                    "Seed": "Grasslands-Rivers-Ponds-Clay",
                    "NoiseType": "CELL",
                    "Formula": "INVERTED",
                    "CellMode": "DISTANCE",
                    "Density": 0.75,
                    "Scale": 0.03
                  },
                  {
                    "Seed": "Grasslands-Base",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Formula": "INVERTED",
                    "Octaves": 4,
                    "Persistence": 0.45,
                    "Scale": 0.002,
                    "Normalize": [0.55, 0.85]
                  }
                ],
                "Factors": [0.2, 0.8]
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Grasslands-River-Noise",
                    "NoiseType": "SIMPLEX",
                    "Octaves": 3,
                    "Persistence": 0.6,
                    "Scale": 0.006,
                    "Amplitude": 15
                  }
                ]
              },
              "Normalize": 0.59,
              "Threshold": [0.5, 1]
            }
          },
          {
            "Blocks": ["Soil_Mud"],
            "Offset": 1,
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "MIN",
                "Noise": [
                  {
                    "Seed": "Grasslands-Rivers-Ponds-Mud",
                    "NoiseType": "CELL",
                    "Formula": "INVERTED",
                    "CellMode": "DISTANCE",
                    "Scale": 0.03
                  },
                  {
                    "Seed": "Grasslands-Base",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Formula": "INVERTED",
                    "Octaves": 4,
                    "Persistence": 0.45,
                    "Scale": 0.002,
                    "Normalize": [0.55, 0.85]
                  }
                ],
                "Factors": [0.2, 0.8]
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Grasslands-River-Noise",
                    "NoiseType": "SIMPLEX",
                    "Octaves": 3,
                    "Persistence": 0.6,
                    "Scale": 0.006,
                    "Amplitude": 15
                  }
                ]
              },
              "Normalize": 0.59,
              "Threshold": [0.5, 1]
            }
          },
          {
            "Blocks": ["Soil_Pathway"],
            "Offset": 1,
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "MIN",
                "Noise": [
                  {
                    "Seed": "Grasslands-Rivers-Ponds-Dirt",
                    "NoiseType": "CELL",
                    "Formula": "INVERTED",
                    "CellMode": "DISTANCE",
                    "Scale": 0.03
                  },
                  {
                    "Seed": "Grasslands-Base",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Formula": "INVERTED",
                    "Octaves": 4,
                    "Persistence": 0.45,
                    "Scale": 0.002,
                    "Normalize": [0.55, 0.85]
                  }
                ],
                "Factors": [0.2, 0.8]
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Grasslands-River-Noise",
                    "NoiseType": "SIMPLEX",
                    "Octaves": 3,
                    "Persistence": 0.6,
                    "Scale": 0.006,
                    "Amplitude": 15
                  }
                ]
              },
              "Normalize": 0.59,
              "Threshold": [0.5, 1]
            }
          },
          {
            "Blocks": [
              {
                "Type": "Soil_Mud",
                "Repeat": [4, 6],
                "RepeatNoise": {
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "NORMAL",
                  "Octaves": 2,
                  "Persistence": 0.7,
                  "Scale": 0.05
                }
              }
            ],
            "NoiseMask": {
              "Type": "SUM",
              "Noise": [
                {
                  "Type": "MIN",

                  "Noise": [
                    {
                      "File": "Zones.Noise.Shared.Heightmaps.River"
                    }
                  ],
                  "Formula": "INVERTED_RIDGED_SQRT"
                },
                {
                  "Seed": "Grasslands-Base",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "INVERTED",
                  "Octaves": 5,
                  "Persistence": 0.6,
                  "Scale": 0.002
                },
                {
                  "Seed": "Grasslands-Base-2",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "INVERTED",
                  "Octaves": 3,
                  "Persistence": 0.4,
                  "Scale": 0.04
                }
              ],
              "Factors": [0.27, 0.8, 0.03],
              "Threshold": [0.765, 0.8]
            }
          },
          {
            "Blocks": [
              {
                "Type": "Soil_Grass"
              },
              {
                "Type": "Soil_Dirt",
                "Repeat": [2, 3],
                "RepeatNoise": {
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "NORMAL",
                  "Octaves": 2,
                  "Persistence": 0.7,
                  "Scale": 0.05
                }
              }
            ]
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Layers.Zone1.Static"
      },
      {
        "File": "Zones.Layers.Zone1.Volcanic"
      },
      {
        "File": "Zones.Layers.Zone1.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone1.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T3"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Noise": {
      "Seed": "lake_noise",
      "NoiseType": "OLD_SIMPLEX",
      "FractalMode": "OLDSCHOOL",
      "Formula": "NORMAL",
      "Octaves": 4,
      "Persistence": 0.4,
      "Scale": 0.05
    },
    "Keys": [0.15, 0.35],
    "Thresholds": [
      {
        "Positions": [108, 113, 116, 118],
        "Values": [1, 0.83, 0.8, 0]
      },
      {
        "Positions": [93, 96, 108, 114, 115, 116, 117],
        "Values": [1, 0.79, 0.65, 0.59, 0.58, 0.56, 0]
      }
    ]
  },
  "HeightmapNoise": {
    "Type": "DISTORTED",
    "Noise": {
      "Type": "MAX",
      "Noise": [
        {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Shared.Heightmaps.River"
            }
          ],
          "Formula": "INVERTED_RIDGED_FIX",
          "Normalize": [0, 1.45]
        },
        {
          "Seed": "Grasslands-Base",
          "NoiseType": "OLD_SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "INVERTED",
          "Octaves": 4,
          "Persistence": 0.45,
          "Scale": 0.002,
          "Normalize": [0.55, 0.85]
        }
      ],
      "Factors": [0.2, 0.8]
    },
    "Randomizer": {
      "Generators": [
        {
          "Seed": "Grasslands-River-Noise",
          "NoiseType": "SIMPLEX",
          "Octaves": 3,
          "Persistence": 0.6,
          "Scale": 0.006,
          "Amplitude": 15
        }
      ]
    }
  },
  "Tint": {
    "Default": {
      "Colors": ["0x445f0f", "0x4b6919", "0x212f0b"],
      "Weights": [35, 55, 10],
      "Noise": {
        "Seed": "Grasslands-Tint-Forest",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.07
      }
    },
    "Entries": []
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone1_Swamps"]
    },
    "Entries": []
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 0,
        "Max": 114
      }
    ]
  }
}