Custom.Temperate_Kelp
Server/World/Default/Zones/Oceans/Custom.Temperate_Kelp.json, 3.5 KB
Fields
| Field | Type |
|---|---|
MapColor | string |
CustomBiomeGenerator | object |
Covers | array[1] |
Prefabs | object |
Layers | object |
TerrainHeightThreshold | object |
HeightmapNoise | object |
Tint | object |
Environment | object |
Water | object |
Source
{
"MapColor": "#1e3e80",
"CustomBiomeGenerator": {
"NoiseMask": {
"Type": "SUM",
"Noise": [
{
"Seed": "233333",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 2,
"Persistence": 0.3,
"Scale": 0.02
},
{
"Seed": "3.14159",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 2,
"Persistence": 0.3,
"Scale": 0.006
}
],
"Factors": [0.25, 0.75],
"Threshold": [0, 0.35]
},
"BiomeMask": ["Temperate_Kelp"],
"Priority": 5
},
"Covers": [
{
"Type": ["Rubble_Stone", "Rubble_Stone_Medium", "Rubble_Stone_Mossy", "Rubble_Stone_Mossy_Medium", "Deco_Coral_Shell"],
"Weight": [0.4, 0.3, 0.18, 0.1, 0.02],
"Density": 0.25,
"NoiseMask": {
"Type": "SUM",
"Noise": [
{
"Seed": "Bed_Rocks",
"NoiseType": "CELL",
"CellMode": "DISTANCE",
"Density": 0.85,
"Scale": 0.1,
"Jitter": 0.9,
"DistanceRange": [1, 3]
},
{
"Seed": "3.14159",
"NoiseType": "SIMPLEX",
"Octaves": 3,
"Persistence": 0.5,
"Scale": 0.008,
"Normalize": 0.15
}
],
"Factors": [0.5, 0.5],
"Threshold": [0, 0.3]
}
}
],
"Prefabs": {
"Entries": [
{
"Prefab": [
"Monuments.Incidental.Shipwrecks.Temperate.*"
],
"Pattern": {
"File": "Zones.Oceans.PrefabPatterns.Monuments_Shipwrecks"
}
},
{
"Prefab": ["Rock_Formations.Rocks.Stone.Oceans.Large.*", "Rock_Formations.Rocks.Stone.Oceans.Small.*"],
"Pattern": {
"File": "Zones.Oceans.PrefabPatterns.Bed_Rocks"
}
}
]
},
"Layers": {
"Default": "Rock_Stone",
"Static": [
{
"File": "Zones.Oceans.Layers.Static_Temperate"
},
{
"File": "Zones.Layers.Bedrock"
},
{
"File": "Zones.Layers.Ocean.Cave_Environments_Ocean"
}
]
},
"TerrainHeightThreshold": {
"Positions": [38, 58, 88, 128],
"Values": [1, 0.4, 0.2, 0]
},
"HeightmapNoise": {
"Type": "SUM",
"Noise": [
{
"Seed": "233333",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 2,
"Persistence": 0.3,
"Scale": 0.08
},
{
"Seed": "3.14159",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 2,
"Persistence": 0.3,
"Scale": 0.006
},
{
"Seed": "Grasslayer3",
"NoiseType": "SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "RIDGED",
"Octaves": 2,
"Persistence": 0.3,
"Scale": 0.0075
}
],
"Factors": [0.1, 0.5, 0.4]
},
"Tint": {
"Colors": ["0x3cb878"],
"Weights": [1],
"Noise": {
"Seed": "Biome1_Tint",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 3,
"Persistence": 0.5,
"Scale": 0.08
}
},
"Environment": {
"Default": {
"Names": ["Env_Zone0_Temperate"],
"Weights": [1],
"Noise": {
"Seed": "Grasslands-Tint-Plains",
"NoiseType": "OLD_SIMPLEX",
"Formula": "NORMAL",
"Octaves": 3,
"Persistence": 0.5,
"Scale": 0.08
}
},
"Entries": []
},
"Water": {
"Entries": [
{
"Fluid": "Water_Source",
"Min": 0,
"Max": 114
}
]
}
}