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Versions / 0.6.0-pre.1.1 / NPC / Roles / _Core / Tests / Flocking / Test_Pack_Tame.json

Test_Pack_Tame

Server/NPC/Roles/_Core/Tests/Flocking/Test_Pack_Tame.json, 8.6 KB

Fields

FieldType
Typestring
Debugstring
Appearancestring
DisplayNamesarray[1]
ApplyAvoidanceboolean
ApplySeparationboolean
FlockAllowedNPCarray[1]
FlockCanLeadboolean
FlockInfluenceRangenumber
CollisionViewAnglenumber
SeparationDistancenumber
SeparationWeightnumber
SeparationDistanceTargetnumber
SeparationNearRadiusTargetnumber
SeparationFarRadiusTargetnumber
MotionControllerListarray[1]
TestTypestring
MaxHealthobject
Parametersobject
Instructionsarray[2]
NameTranslationKeystring

Source

{
  "Type": "Generic",
  "Debug": "Flock",
  "Appearance": "Wolf_White",
  "DisplayNames": [ "Tame Me!" ],
  "ApplyAvoidance": false,
  "ApplySeparation": true,
  "FlockAllowedNPC": [ "Test_Wolf_Pack" ],
  "FlockCanLead": true,
  "FlockInfluenceRange": 4,
  "CollisionViewAngle": 0,
  "SeparationDistance": 3,
  "SeparationWeight": 1,
  "SeparationDistanceTarget": 0.5,
  "SeparationNearRadiusTarget": 2,
  "SeparationFarRadiusTarget": 7,
  "MotionControllerList": [
    {
      "Type": "Walk",
      "MaxWalkSpeed": 7,
      "Gravity": 10,
      "MaxFallSpeed": 8,
      "Acceleration": 10
    }
  ],
  "TestType": "Normal",
  "MaxHealth": { "Compute": "MaxHealth" },
  "Parameters": {
    "MaxHealth": {
      "Value": 100,
      "Description": "Max health for the NPC"
    }
  },
  "Instructions": [
    {
      "Continue": true,
      "Instructions": [
        {
          "Sensor": {
            "Type": "Eval",
            "Expression": "blocked"
          },
          "BodyMotion": {
            "Type": "Timer",
            "Time": [ 2, 5 ],
            "Motion": {
              "Type": "Wander"
            }
          }
        },
        {
          "$Comment": "Turn into target",
          "Sensor": {
            "Type": "Mob",
            "Range": 2.1,
            "GetPlayers": true,
            "OnlyLockedTarget": true
          },
          "Tag": "Seeking target",
          "HeadMotion": {
            "Type": "Watch"
          }
        },
        {
          "$Comment": "Seek locked target",
          "Sensor": {
            "Type": "Mob",
            "Range": 32,
            "GetPlayers": true,
            "OnlyLockedTarget": true
          },
          "Tag": "Seeking target",
          "BodyMotion": {
            "Type": "Seek",
            "SlowDownDistance": 4,
            "StopDistance": 2
          }
        },
        {
          "$Comment": "Seek flock leader when in flock",
          "Sensor": {
            "Type": "And",
            "Sensors": [
              {
                "Type": "FlockLeader"
              },
              {
                "Type": "Self",
                "Filters": [
                  {
                    "Type": "Flock",
                    "FlockStatus": "Follower"
                  }
                ]
              }
            ]
          },
          "Tag": ";Seeking leader",
          "BodyMotion": {
            "Type": "Seek",
            "SlowDownDistance": 7,
            "StopDistance": 4
          }
        },
        {
          "$Comment": "Flock leader wolf just walks around or attacks",
          "Sensor": {
            "Type": "And",
            "Sensors": [
              {
                "Type": "FlockLeader"
              },
              {
                "Type": "Self",
                "Filters": [
                  {
                    "Type": "Flock",
                    "FlockStatus": "Leader"
                  }
                ]
              }
            ]
          },
          "Instructions": [
            {
              "Sensor": {
                "Type": "Any"
              },
              "Tag": "wandering",
              "BodyMotion": {
                "Reference": "Wander_Circle",
                "Modify": { }
              }
            }
          ]
        }
      ]
    },
    {
      "Instructions": [
        {
          "Sensor": {
            "Type": "And",
            "Once": true,
            "Sensors": [
              {
                "Type": "FlockLeader"
              },
              {
                "Type": "Self",
                "Filters": [
                  {
                    "Type": "Flock",
                    "FlockStatus": "Follower"
                  }
                ]
              }
            ]
          },
          "Tag": "Changing followers to black",
          "Actions": [
            {
              "Type": "Appearance",
              "Appearance": "Wolf_Black"
            }
          ]
        },
        {
          "Sensor": {
            "Type": "And",
            "Once": true,
            "Sensors": [
              {
                "Type": "FlockLeader"
              },
              {
                "Type": "Self",
                "Filters": [
                  {
                    "Type": "Flock",
                    "FlockPlayerStatus": "Member"
                  }
                ]
              }
            ]
          },
          "Tag": "Clearing flock target",
          "Actions": [
            {
              "Type": "FlockTarget",
              "Clear": true
            }
          ]
        },
        {
          "Sensor": {
            "Type": "And",
            "Once": true,
            "Sensors": [
              {
                "Type": "FlockLeader"
              },
              {
                "Type": "Self",
                "Filters": [
                  {
                    "Type": "Flock",
                    "FlockPlayerStatus": "Member"
                  }
                ]
              }
            ]
          },
          "Tag": "Clearing local target",
          "Actions": [
            {
              "Type": "ReleaseTarget"
            }
          ]
        },
        {
          "Sensor": {
            "Type": "And",
            "Once": true,
            "Sensors": [
              {
                "Type": "FlockLeader"
              },
              {
                "Type": "Self",
                "Filters": [
                  {
                    "Type": "Flock",
                    "FlockPlayerStatus": "Member"
                  }
                ]
              }
            ]
          },
          "Tag": "Setting name",
          "Actions": [
            {
              "Type": "DisplayName",
              "DisplayName": "*Tamed*"
            }
          ]
        },
        {
          "Sensor": {
            "Type": "Self",
            "Filters": [
              {
                "Type": "Flock",
                "FlockPlayerStatus": "NotMember"
              }
            ]
          },
          "Tag": ";Not in flock",
          "Instructions": [
            {
              "$Comment": "Join with player with a special item",
              "Sensor": {
                "Type": "Player",
                "Range": 5,
                "Filters": [
                  {
                    "Type": "Flock",
                    "FlockStatus": "NotMember"
                  },
                  {
                    "Type": "ViewSector",
                    "ViewSector": 270
                  },
                  {
                    "Type": "ItemInHand",
                    "Items": [ "Farming_Collar" ]
                  }
                ]
              },
              "Tag": ";Joining player",
              "Actions": [
                {
                  "Type": "JoinFlock",
                  "ForceJoin": true
                }
              ]
            },
            {
              "$Comment": "Attack any locked target",
              "Sensor": {
                "Type": "Mob",
                "GetPlayers": true,
                "Range": 2.5,
                "OnlyLockedTarget": true
              },
              "Tag": ";Attacking",
              "Actions": [
                {
                  "Type": "Attack",
                  "Attack": "Root_NPC_Attack_Melee"
                }
              ]
            },
            {
              "$Comment": "Can't join - may pick as new target",
              "Sensor": {
                "Type": "Player",
                "Range": 20,
                "LockOnTarget": true,
                "Filters": [
                  {
                    "Type": "ViewSector",
                    "ViewSector": 270
                  }
                ]
              },
              "Tag": ";leader wolf set target",
              "Actions": [
                {
                  "Type": "FlockTarget"
                }
              ]
            }
          ]
        },
        {
          "Sensor": {
            "Type": "InflictedDamage",
            "Target": "FlockLeader"
          },
          "Tag": ";Setting flock target",
          "Actions": [
            {
              "Type": "FlockTarget"
            }
          ]
        },
        {
          "Sensor": {
            "Type": "Mob",
            "GetPlayers": true,
            "Range": 2.5,
            "OnlyLockedTarget": true,
            "Filters": [
              {
                "Type": "ViewSector",
                "ViewSector": 30
              }
            ]
          },
          "Tag": "Attacking",
          "Actions": [
            {
              "Type": "Attack",
              "Attack": "Root_NPC_Attack_Melee"
            }
          ]
        }
      ]
    }
  ],
  "NameTranslationKey": "server.npcRoles.Test_Pack_Tame.name"
}