Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.1.1 / Audio / SoundEvents / SFX / Weapons / Wand / SFX_Wand_Fire_Shoot.json

SFX_Wand_Fire_Shoot

Server/Audio/SoundEvents/SFX/Weapons/Wand/SFX_Wand_Fire_Shoot.json, 613 B

Fields

FieldType
Layersarray[1]
MaxInstancenumber
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Weapons/Wand/Wand_Fire_01.ogg",
        "Sounds/Weapons/Wand/Wand_Fire_02.ogg",
        "Sounds/Weapons/Wand/Wand_Fire_03.ogg",
        "Sounds/Weapons/Wand/Wand_Fire_04.ogg",
        "Sounds/Weapons/Wand/Wand_Fire_05.ogg",
        "Sounds/Weapons/Wand/Wand_Fire_06.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -1.8240371213405997,
        "MaxPitch": 1.6500422849992202,
        "MinVolume": -0.9151498112135024,
        "MaxVolume": 0.8278537031645015
      },
      "Volume": 6.0
    }
  ],
  "MaxInstance": 5,
  "Parent": "SFX_Attn_Loud"
}