Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.1.1 / Audio / SoundEvents / SFX / Weapons / Sword / SFX_Sword_T2_Swing_Down.json

SFX_Sword_T2_Swing_Down

Server/Audio/SoundEvents/SFX/Weapons/Sword/SFX_Sword_T2_Swing_Down.json, 1.3 KB

Fields

FieldType
Layersarray[3]
Volumenumber
PreventSoundInterruptionboolean
AudioCategorystring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Weapons/Sword/T1/Sword_T1_Swing_Overhead_01.ogg",
        "Sounds/Weapons/Sword/T1/Sword_T1_Swing_Overhead_02.ogg"
      ],
      "RandomSettings": {
        "MinVolume": -1,
        "MinPitch": -0.45,
        "MaxPitch": 0.45
      },
      "RoundRobinHistorySize": 0,
      "StartDelay": 0.4
    },
    {
      "Files": [
        "Sounds/Weapons/Sword/T2/Sword_T2_Swing_Overhead_01.ogg",
        "Sounds/Weapons/Sword/T2/Sword_T2_Swing_Overhead_02.ogg"
      ],
      "RandomSettings": {
        "MinVolume": -1,
        "MinPitch": -0.45,
        "MaxPitch": 0.45
      },
      "RoundRobinHistorySize": 0,
      "StartDelay": 0.4,
      "Volume": 0
    },
    {
      "Files": [
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_01.ogg",
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_02.ogg",
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_03.ogg",
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_04.ogg"
      ],
      "RandomSettings": {
        "MinVolume": -5,
        "MinPitch": -2,
        "MaxPitch": 5
      },
      "Volume": -14.0,
      "StartDelay": 0.35
    }
  ],
  "Volume": 2,
  "PreventSoundInterruption": true,
  "AudioCategory": "AudioCat_Sword"
}