Versions / 0.6.0-pre.1.1 / Audio / SoundEvents / SFX / Weapons / Flail / SFX_Flail_Swing_Right_Local.json
SFX_Flail_Swing_Right_Local
Server/Audio/SoundEvents/SFX/Weapons/Flail/SFX_Flail_Swing_Right_Local.json, 1.0 KB
Fields
| Field | Type |
|---|---|
Layers | array[2] |
Volume | number |
PreventSoundInterruption | boolean |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/Weapons/Club/Flail/Flail_Swing_Right_Player_Stereo_01.ogg",
"Sounds/Weapons/Club/Flail/Flail_Swing_Right_Player_Stereo_02.ogg",
"Sounds/Weapons/Club/Flail/Flail_Swing_Right_Player_Stereo_03.ogg",
"Sounds/Weapons/Club/Flail/Flail_Swing_Right_Player_Stereo_04.ogg"
],
"RandomSettings": {
"MinPitch": -2,
"MaxPitch": 2,
"MinVolume": -3,
"MaxVolume": 0
},
"Volume": 4.0,
"StartDelay": 0
},
{
"Files": [
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_01.ogg",
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_02.ogg",
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_03.ogg",
"Sounds/PlayerActions/Movement/Player_Clth_Foley_Swing_04.ogg"
],
"RandomSettings": {
"MinVolume": -5,
"MinPitch": -2,
"MaxPitch": 5
},
"Volume": -4.0
}
],
"Volume": -2,
"PreventSoundInterruption": true,
"Parent": "SFX_Attn_Moderate"
}