Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.1.1 / Audio / SoundEvents / SFX / Projectiles / Rubble / SFX_Rubble_Bounce.json

SFX_Rubble_Bounce

Server/Audio/SoundEvents/SFX/Projectiles/Rubble/SFX_Rubble_Bounce.json, 498 B

Fields

FieldType
Layersarray[1]
PreventSoundInterruptionboolean
Volumenumber
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Projectiles/Rubble/Rubble_Bounce_01.ogg",
        "Sounds/Projectiles/Rubble/Rubble_Bounce_02.ogg",
        "Sounds/Projectiles/Rubble/Rubble_Bounce_03.ogg",
        "Sounds/Projectiles/Rubble/Rubble_Bounce_04.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -2,
        "MaxPitch": 5,
        "MinVolume": -15
      },
      "Volume": 1.0
    }
  ],
  "PreventSoundInterruption": true,
  "Volume": -5,
  "Parent": "SFX_Attn_Loud"
}