Versions / 0.6.0-pre.1.1 / Audio / SoundEvents / SFX / Player / Movement / SFX_Player_Climb_Down.json
SFX_Player_Climb_Down
Server/Audio/SoundEvents/SFX/Player/Movement/SFX_Player_Climb_Down.json, 608 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
PreventSoundInterruption | boolean |
Volume | number |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/PlayerActions/Movement/Climb/Player_Climb_Down_01.ogg",
"Sounds/PlayerActions/Movement/Climb/Player_Climb_Down_02.ogg",
"Sounds/PlayerActions/Movement/Climb/Player_Climb_Down_03.ogg",
"Sounds/PlayerActions/Movement/Climb/Player_Climb_Down_04.ogg"
],
"RandomSettings": {
"MinPitch": -2,
"MaxPitch": 2,
"MinVolume": -6,
"MaxVolume": 0
},
"StartDelay": 0,
"Looping": true
}
],
"PreventSoundInterruption": true,
"Volume": -7.0,
"Parent": "SFX_Attn_Moderate"
}