Versions / 0.6.0-pre.1.1 / Audio / SoundEvents / SFX / NPC / Undead / Skeleton / SFX_Skeleton_Hurt.json
SFX_Skeleton_Hurt
Server/Audio/SoundEvents/SFX/NPC/Undead/Skeleton/SFX_Skeleton_Hurt.json, 751 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
MaxInstance | number |
Volume | number |
PreventSoundInterruption | boolean |
AudioCategory | string |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/NPC/Undead/Skeleton/Skeleton_Hurt_01.ogg",
"Sounds/NPC/Undead/Skeleton/Skeleton_Hurt_02.ogg",
"Sounds/NPC/Undead/Skeleton/Skeleton_Hurt_03.ogg",
"Sounds/NPC/Undead/Skeleton/Skeleton_Hurt_04.ogg",
"Sounds/NPC/Undead/Skeleton/Skeleton_Hurt_05.ogg"
],
"RandomSettings": {
"MinVolume": -6.020599913279623,
"MaxVolume": 0,
"MinPitch": -3.8631371386483475,
"MaxPitch": 1.6500422849992202
},
"StartDelay": 0,
"Probability": 100,
"Volume": -5.0
}
],
"MaxInstance": 5,
"Volume": 0,
"PreventSoundInterruption": true,
"AudioCategory": "AudioCat_NPC_Skeleton",
"Parent": "SFX_Attn_Moderate"
}