Hytale Asset ReferenceUnofficial
Versions / 0.6.0-pre.1.1 / Audio / SoundEvents / SFX / NPC / Livestock / Ram / SFX_Ram_Hurt.json

SFX_Ram_Hurt

Server/Audio/SoundEvents/SFX/NPC/Livestock/Ram/SFX_Ram_Hurt.json, 780 B

Fields

FieldType
Layersarray[1]
MaxInstancenumber
Volumenumber
PreventSoundInterruptionboolean
AudioCategorystring
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/NPC/Livestock/Ram/Ram_Hurt_01.ogg",
        "Sounds/NPC/Livestock/Ram/Ram_Hurt_02.ogg",
        "Sounds/NPC/Livestock/Ram/Ram_Hurt_03.ogg",
        "Sounds/NPC/Livestock/Ram/Ram_Hurt_04.ogg",
        "Sounds/NPC/Livestock/Ram/Ram_Hurt_05.ogg",
        "Sounds/NPC/Livestock/Ram/Ram_Hurt_06.ogg"
      ],
      "RandomSettings": {
        "MinVolume": -1.9382002601611275,
        "MaxVolume": 0,
        "MinPitch": -1.8240371213405997,
        "MaxPitch": 1.6500422849992202
      },
      "StartDelay": 0.1,
      "Volume": -4.4575749056067515,
      "Probability": 50
    }
  ],
  "MaxInstance": 5,
  "Volume": 0,
  "PreventSoundInterruption": true,
  "AudioCategory": "AudioCat_NPC_Ram",
  "Parent": "SFX_Attn_Moderate"
}