Versions / 0.6.0-pre.1.1 / Audio / SoundEvents / SFX / NPC / Livestock / Horse / SFX_Horse_Idle.json
SFX_Horse_Idle
Server/Audio/SoundEvents/SFX/NPC/Livestock/Horse/SFX_Horse_Idle.json, 699 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
MaxInstance | number |
Volume | number |
Pitch | number |
PreventSoundInterruption | boolean |
AudioCategory | string |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/NPC/Livestock/Horse/Horse_Run_01.ogg",
"Sounds/NPC/Livestock/Horse/Horse_Run_02.ogg",
"Sounds/NPC/Livestock/Horse/Horse_Run_03.ogg",
"Sounds/NPC/Livestock/Horse/Horse_Run_04.ogg",
"Sounds/NPC/Livestock/Horse/Horse_Run_05.ogg"
],
"RandomSettings": {
"MinPitch": -3.8631371386483475,
"MaxPitch": 0,
"MinVolume": -0.9151498112135024
},
"Probability": 15,
"StartDelay": 0.5
}
],
"MaxInstance": 5,
"Volume": -13.999999999999996,
"Pitch": -0.1,
"PreventSoundInterruption": true,
"AudioCategory": "AudioCat_NPC_Horse",
"Parent": "SFX_Attn_Quiet"
}