Versions / 0.6.0-pre.1.1 / Audio / SoundEvents / SFX / NPC / Livestock / Horse / SFX_Horse_Hurt.json
SFX_Horse_Hurt
Server/Audio/SoundEvents/SFX/NPC/Livestock/Horse/SFX_Horse_Hurt.json, 745 B
Fields
| Field | Type |
|---|---|
Layers | array[1] |
MaxInstance | number |
Volume | number |
PreventSoundInterruption | boolean |
AudioCategory | string |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/NPC/Livestock/Horse/Horse_Hurt_01.ogg",
"Sounds/NPC/Livestock/Horse/Horse_Hurt_02.ogg",
"Sounds/NPC/Livestock/Horse/Horse_Hurt_03.ogg",
"Sounds/NPC/Livestock/Horse/Horse_Hurt_04.ogg",
"Sounds/NPC/Livestock/Horse/Horse_Hurt_05.ogg",
"Sounds/NPC/Livestock/Horse/Horse_Hurt_06.ogg"
],
"RandomSettings": {
"MinPitch": -3.8631371386483475,
"MaxPitch": 0,
"MinVolume": -13.979400086720375
},
"Probability": 20,
"StartDelay": 0.1
}
],
"MaxInstance": 5,
"Volume": -7.979400086720375,
"PreventSoundInterruption": true,
"AudioCategory": "AudioCat_NPC_Horse",
"Parent": "SFX_Attn_Moderate"
}