Hytale Asset ReferenceUnofficial
Versions / 0.5.7 / World / Default / Zones / Zone4_Shore_Tier5 / Tile.Beach_Lava.json

Tile.Beach_Lava

Server/World/Default/Zones/Zone4_Shore_Tier5/Tile.Beach_Lava.json, 7.9 KB

Fields

FieldType
MapColorstring
Coversarray[3]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "MapColor": "#bfbfa1",
  "Covers": [
    {
      "Type": [
        "Plant_Bush_Dead_Twisted"
      ],
      "Weight": [
        1
      ],
      "Density": 0.6,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Bush.Bush_Bedrock_Dense"
          }
        ],
        "Threshold": [
          0.85,
          1
        ]
      },
      "HeightThreshold": {
        "Positions": [
          114,
          115
        ],
        "Values": [
          0,
          1
        ]
      },
      "Parent": [
        "Soil_Grass_Burnt",
        "Soil_Dirt_Burnt",
        "Soil_Ash"
      ]
    },
    {
      "Type": [
        "Rubble_Basalt",
        "Rubble_Basalt_Medium"
      ],
      "Weight": [
        0.8,
        0.2
      ],
      "Density": 0.15,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone4.Covers.Rubble.Stone_Bedrock_Medium"
          }
        ],
        "Threshold": [
          0,
          0.2
        ]
      },
      "Parent": [
        "Rock_Basalt",
        "Soil_Grass",
        "Soil_Grass_Burnt",
        "Soil_Dirt_Burnt"
      ]
    },
    {
      "Type": [
        "Plant_Bush_Dead_Tall"
      ],
      "Weights": [
        1
      ],
      "Density": 0.001
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": [
          "Rock_Formations.Rocks.Basalt.Tundra.*"
        ],
        "Pattern": {
          "File": "Zones.Zone4_Tier5.PrefabPatterns.Boulder"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Volcanic",
    "Dynamic": [],
    "Static": [
      {
        "Blocks": [
          "Rock_Slate"
        ],
        "Max": 255,
        "MinNoise": {
          "Seed": "Lava_Cracks",
          "NoiseType": "DISTANCE",
          "DistanceMode": "NATURAL",
          "DistanceRange": [
            1,
            3
          ],
          "Distance2Mode": "DIV",
          "Formula": "INVERTED_SQUARED",
          "Scale": 0.05,
          "Jitter": 0.75
        },
        "Min": [
          126,
          140
        ]
      },
      {
        "Blocks": [
          "Soil_Ash"
        ],
        "Max": 255,
        "MinNoise": {
          "Type": "SUM",
          "Noise": [
            {
              "Seed": "Firelands-Hills",
              "NoiseType": "SIMPLEX",
              "Formula": "INVERTED",
              "Octaves": 4,
              "Persistence": 0.3,
              "Scale": 0.008
            },
            {
              "Seed": "Firelands-Base",
              "NoiseType": "SIMPLEX",
              "Octaves": 3,
              "Persistence": 0.4,
              "Scale": 0.001
            }
          ],
          "Factors": [
            0.4,
            0.6
          ]
        },
        "Min": [
          124,
          150
        ]
      },
      {
        "Blocks": [
          "Rock_Volcanic"
        ],
        "MaxNoise": {
          "Type": "SUM",
          "Noise": [
            {
              "Seed": "Firelands-Base",
              "NoiseType": "SIMPLEX",
              "Octaves": 3,
              "Persistence": 0.4,
              "Scale": 0.001
            },
            {
              "Seed": "5683568",
              "NoiseType": "DISTANCE",
              "Distance2Mode": "DIV",
              "Formula": "SQUARED",
              "Octaves": 2,
              "Persistence": 0.3,
              "Scale": 0.025
            },
            {
              "Seed": "4554845555",
              "NoiseType": "DISTANCE",
              "Distance2Mode": "DIV",
              "Formula": "SQUARED",
              "Octaves": 2,
              "Persistence": 0.3,
              "Scale": 0.008
            }
          ],
          "Factors": [
            0.76,
            0.07,
            0.17
          ],
          "Normalize": [
            0.5,
            1
          ]
        },
        "Max": [
          100,
          250
        ],
        "Min": 100
      },
      {
        "File": "Zones.Zone4_Shore_Tier5.Layers.Static"
      },
      {
        "Blocks": [
          "fluid#Lava_Source"
        ],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "Seed": "Firelands-Hills",
              "NoiseType": "SIMPLEX",
              "Octaves": 4,
              "Persistence": 0.3,
              "Scale": 0.008,
              "Normalize": [
                0.4,
                0.6
              ]
            },
            {
              "Seed": "Lava_Cracks",
              "NoiseType": "DISTANCE",
              "DistanceMode": "NATURAL",
              "DistanceRange": [
                1,
                3
              ],
              "Distance2Mode": "DIV",
              "Formula": "SQUARED",
              "Scale": 0.05,
              "Jitter": 0.75,
              "Normalize": [
                0.35,
                1
              ]
            }
          ],
          "Threshold": [
            0.1,
            1
          ]
        },
        "Max": 255,
        "MinNoise": {
          "Type": "MAX",
          "Noise": [
            {
              "Seed": "Firelands-Hills",
              "NoiseType": "SIMPLEX",
              "Formula": "INVERTED",
              "Octaves": 4,
              "Persistence": 0.3,
              "Scale": 0.008,
              "Normalize": [
                0.4,
                0.6
              ]
            },
            {
              "Seed": "Lava_Cracks",
              "NoiseType": "DISTANCE",
              "DistanceMode": "NATURAL",
              "DistanceRange": [
                1,
                3
              ],
              "Distance2Mode": "DIV",
              "Formula": "INVERTED_SQUARED",
              "Scale": 0.05,
              "Jitter": 0.75,
              "Normalize": [
                0,
                0.65
              ]
            }
          ]
        },
        "Min": [
          114,
          170
        ]
      },
      {
        "File": "Zones.Layers.Zone4.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone4.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T3"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [
      118,
      142,
      165
    ],
    "Values": [
      1,
      0.5,
      0
    ]
  },
  "HeightmapNoise": {
    "Type": "SUM",
    "Noise": [
      {
        "Seed": "Firelands-Hills",
        "NoiseType": "SIMPLEX",
        "Octaves": 4,
        "Persistence": 0.3,
        "Scale": 0.008
      },
      {
        "Seed": "Lava_Cracks",
        "NoiseType": "CELL",
        "DistanceMode": "NATURAL",
        "DistanceRange": [
          1,
          3
        ],
        "CellMode": "NOISE_LOOKUP",
        "NoiseLookup": {
          "Seed": "Firelands-Base",
          "NoiseType": "SIMPLEX",
          "Formula": "INVERTED",
          "Octaves": 3,
          "Persistence": 0.4,
          "Scale": 0.02
        },
        "Scale": 0.05
      },
      {
        "Seed": "Lava_Cracks",
        "NoiseType": "DISTANCE",
        "DistanceMode": "NATURAL",
        "DistanceRange": [
          1,
          3
        ],
        "Distance2Mode": "DIV",
        "Scale": 0.05,
        "Jitter": 0.75,
        "Normalize": 0.75
      }
    ],
    "Factors": [
      0.2,
      0.75,
      0.05
    ]
  },
  "Tint": {
    "Default": {
      "Colors": [
        "786133",
        "766633"
      ],
      "Weights": [
        50,
        50
      ],
      "Noise": {
        "Seed": "Grasslands-Base-Tint",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08
      }
    }
  },
  "Environment": {
    "Default": {
      "Names": [
        "Env_Zone4_Shores"
      ],
      "Weights": [
        1
      ]
    },
    "Entries": []
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 100,
        "Max": 114
      }
    ]
  }
}