Hytale Asset ReferenceUnofficial
Versions / 0.5.7 / World / Default / Zones / Zone2_Shallow_Ocean / Custom.Islands.json

Custom.Islands

Server/World/Default/Zones/Zone2_Shallow_Ocean/Custom.Islands.json, 3.7 KB

Fields

FieldType
MapColorstring
CustomBiomeGeneratorobject
Coversarray[2]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "MapColor": "#1c86ed",
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Seed": "12512515134634",
      "NoiseType": "OLD_SIMPLEX",
      "FractalMode": "OLDSCHOOL",
      "Formula": "INVERTED",
      "Octaves": 2,
      "Persistence": 0.7,
      "Scale": 0.008,
      "Threshold": [0.7, 1]
    },
    "BiomeMask": ["Coral_Red", "Coral_Yellow", "Coral_Orange", "Shallow_Sand", "Grass_Yellow"]
  },
  "Covers": [
    {
      "Type": ["Plant_Fruit_Coconut"],
      "Weight": [1],
      "Density": 0.02,
      "NoiseMask": {
        "Type": "SUM",
        "Noise": [
            {
              "Seed": "Island_Forest_Palm",
              "NoiseType": "CELL",
              "CellMode": "DISTANCE",
              "Density": 0.2,
              "Scale": 0.13,
              "Jitter": 0.3,
              "Threshold": [0, 0.5]
            },
            {
              "Seed": "LightForest",
              "NoiseType": "SIMPLEX",
              "Formula": "INVERTED",
              "Octaves": 3,
              "Persistence": 0.5,
              "Scale": 0.02,
              "Normalize": [0.4, 0.5]
            }
          ],
          "Factors": [0.5, 0.5],
          "Threshold": [0, 0.25]
      },
      "HeightThreshold": {
        "Positions": [114, 115, 143, 160],
        "Values": [0, 1, 1, 0]
      },
      "Parent": ["Soil_Sand_White"]
    },
    {
      "Type": ["Deco_Coral_Shell"],
      "Weight": [1],
      "Density": 0.1,
      "NoiseMask": {
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.09,
        "Threshold": [0.75, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Sand_White"]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Weight": [1, 1, 1],
        "Prefab": [
          "Trees.Palm.Stage_1.*",
          "Trees.Palm.Stage_2.*",
          "Trees.Palm.Stage_3.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Shallow_Ocean.PrefabPatterns.Shore_Palm"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Sandstone",
    "Dynamic": [
      {
        "Blocks": [
          {
            "Type": "Soil_Sand_White",
            "Repeat": [6, 8],
            "RepeatNoise": {
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Octaves": 2,
              "Persistence": 0.7,
              "Scale": 0.05
            }
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Zone2_Shallow_Ocean.Layers.Static"
      },
      {
        "File": "Zones.Zone2_Shallow_Ocean.Layers.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone2.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T1"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [110, 113, 114, 115, 116, 117, 118],
    "Values": [1, 0.8, 0.75, 0.3, 0.25, 0.2, 0]
  },
  "HeightmapNoise": {
    "Seed": "12512515134634",
    "NoiseType": "OLD_SIMPLEX",
    "FractalMode": "OLDSCHOOL",
    "Formula": "NORMAL",
    "Octaves": 2,
    "Persistence": 0.7,
    "Scale": 0.008
  },
  "Tint": {
    "Default": {
      "Colors": ["#D5BA6E", "#cfbe6d", "CDB868"],
      "Weight": [0.4, 0.27, 0.33],
      "Noise": {
        "Seed": "Plant_Grass_Sharp",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 5,
        "Persistence": 0.6,
        "Scale": 0.015
      }
    },
    "Entries": []
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone2_Shores"]
    },
    "Entries": []
  },
  "Water": {
		"Entries": [
			{
				"Fluid": "Water_Source",
				"Min": 0,
				"Max": 114
			}
		]
  }
}