Hytale Asset ReferenceUnofficial
Versions / 0.5.7 / World / Default / Zones / Zone1_Tier3 / PrefabPatterns / Forest_Moss_Oak_Stumps.json

Forest_Moss_Oak_Stumps

Server/World/Default/Zones/Zone1_Tier3/PrefabPatterns/Forest_Moss_Oak_Stumps.json, 950 B

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
HeightThresholdobject
Maskobject
Parentarray[6]

Source

{
  "GridGenerator": {
    "Seed": "Grasslands-Pattern-Forest-Moss-Oak",
    "Density": [0, 0.9],
    "Scale": 0.045,
    "Jitter": 0.65
  },
  "NoiseMask": {
    "Type": "SUM",
    "Noise": [
      {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Shared.Grids.Monuments_Encounter_Mask"
          }
        ],
        "Density": [0, 1]
      },
      {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Shared.Grids.Monuments_Encounter_Mask"
          }
        ],
        "DistanceRange": [3, 4],
        "Density": 0.65
      }
    ],
    "Factors": [0.25, 0.75],
    "Threshold": [0.25, 0.4]
  },
  "HeightThreshold": {
    "Positions": [113, 114],
    "Values": [0, 1]
  },
  "Mask": {
    "File": "Zones.Masks.Shared.Trees"
  },
  "Parent": [
    "Soil_Grass_Full",
    "Soil_Grass",
    "Soil_Grass_Deep",
    "Soil_Leaves",
    "Soil_Pathway",
    "Soil_Dirt"
  ]
}