Versions / 0.5.7 / NPC / Roles / Intelligent / Aggressive / Trork / Components / Component_Trork_Instruction_Converge.json
Component_Trork_Instruction_Converge
Server/NPC/Roles/Intelligent/Aggressive/Trork/Components/Component_Trork_Instruction_Converge.json, 4.3 KB
Fields
| Field | Type |
|---|---|
Class | string |
DefaultState | string |
Parameters | object |
Content | object |
Type | string |
Source
{
"Class": "Instruction",
"DefaultState": ".Default",
"Parameters": {
"_ImportStates": [ "Chase", "Search" ],
"ViewRange": {
"Value": 15,
"Description": "View range"
},
"HearingRange": {
"Value": 8,
"Description": "Hearing range"
},
"AlertedRange": {
"Value": 30,
"Description": "A range within which the player can be seen/sensed when the NPC is alerted to their presence"
},
"CanSee": {
"Value": true,
"Description": "Whether this NPC can see"
}
},
"Content": {
"Instructions": [
{
"Sensor": {
"Type": "State",
"State": ".Default"
},
"Instructions": [
{
"$Comment": "Animations",
"Continue": true,
"Sensor": {
"Type": "Any",
"Once": true
},
"Actions": [
{
"Type": "PlayAnimation",
"Slot": "Status",
"Animation": "Alerted"
},
{
"Type": "SpawnParticles",
"Offset": [ 0, 2.1, 0 ],
"ParticleSystem": "Alerted"
}
]
},
{
"Continue": true,
"Sensor": {
"Type": "Target",
"Range": { "Compute": "ViewRange" }
},
"HeadMotion": {
"Type": "Watch"
}
},
{
"Sensor": {
"Type": "Any"
},
"Actions": [
{
"Type": "Timeout",
"Delay": [ 1, 1 ],
"Action": {
"Type": "State",
"State": ".Charge"
}
}
]
}
]
},
{
"Sensor": {
"Type": "State",
"State": ".Charge"
},
"Instructions": [
{
"Reference": "Component_Instruction_Clear_Status_Animation",
"Modify": { }
},
{
"Sensor": {
"Type": "Target",
"Range": { "Compute": "ViewRange" },
"Filters": [
{
"Type": "LineOfSight"
}
]
},
"Actions": [
{
"Type": "ParentState",
"State": "Chase"
}
]
},
{
"Continue": true,
"Sensor": {
"Type": "Any"
},
"Instructions": [
{
"Sensor": {
"Type": "Eval",
"Expression": "blocked"
},
"BodyMotion": {
"Type": "Wander",
"MaxHeadingChange": 45,
"RelativeSpeed": 1
}
},
{
"Sensor": {
"Type": "Mob",
"Range": 1,
"ExcludeOwnType": false,
"LockOnTarget": false,
"Filters": [
{
"Type": "NPCGroup",
"IncludeGroups": [ "Self" ]
}
]
},
"BodyMotion": {
"Type": "Wander",
"MaxHeadingChange": 45,
"RelativeSpeed": 1
}
},
{
"Sensor": {
"Type": "Target",
"Range": { "Compute": "AlertedRange" }
},
"BodyMotion": {
"Type": "Seek",
"SlowDownDistance": 3,
"StopDistance": 1.5,
"RelativeSpeed": 0.6
}
}
]
},
{
"Sensor": {
"Type": "Not",
"Sensor": {
"Type": "Target",
"Range": { "Compute": "AlertedRange" }
}
},
"Actions": [
{
"Type": "ParentState",
"State": "Search"
}
]
}
]
}
]
},
"Type": "Component"
}