Hytale Asset ReferenceUnofficial
Versions / 0.5.7 / Item / Items / MISC / Objective_Bounty.json

Objective_Bounty

Server/Item/Items/MISC/Objective_Bounty.json, 1.2 KB

Fields

FieldType
TranslationPropertiesobject
Qualitystring
BlockTypeobject
Iconstring
PlayerAnimationsIdstring
Interactionsobject
Categoriesarray[0]
ItemSoundSetIdstring

Source

{
  "TranslationProperties": {
    "Name": "server.items.Objective_Bounty.name"
  },
  "Quality": "Developer",
  "BlockType": {
    "Material": "Solid",
    "DrawType": "Model",
    "Opacity": "Transparent",
    "CustomModel": "Blocks/Miscellaneous/Map.blockymodel",
    "CustomModelTexture": [
      {
        "Texture": "Blocks/Miscellaneous/Map_Texture.png",
        "Weight": 1
      }
    ],
    "Group": "Wood",
    "HitboxType": "Window",
    "VariantRotation": "Wall",
    "Flags": {},
    "Gathering": {
      "Soft": {
        "IsWeaponBreakable": false
      }
    },
    "BlockParticleSetId": "Stone",
    "Support": {
      "Down": [
        {
          "FaceType": "Full"
        }
      ],
      "Up": [
        {
          "FaceType": "Full"
        }
      ]
    },
    "TextureComputedColor": "#D4CB9C"
  },
  "Icon": "Icons/ItemsGenerated/Tool_Map.png",
  "PlayerAnimationsId": "Block",
  "Interactions": {
    "Secondary": {
      "Interactions": [
        {
          "Type": "StartObjective",
          "Setup": {
            "Type": "Objective",
            "ObjectiveId": "BountyObjective"
          }
        }
      ]
    }
  },
  "Categories": [],
  "ItemSoundSetId": "ISS_Blocks_Wood"
}