Hytale Asset ReferenceUnofficial
Versions / 0.5.7 / Audio / SoundEvents / SFX / Weapons / Bow / SFX_Bow_No_Ammo.json

SFX_Bow_No_Ammo

Server/Audio/SoundEvents/SFX/Weapons/Bow/SFX_Bow_No_Ammo.json, 418 B

Fields

FieldType
Layersarray[1]
MaxInstancenumber
PreventSoundInterruptionboolean
Volumenumber
AudioCategorystring
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Weapons/Bow/Bow_No_Ammo_01.ogg"
      ],
      "RandomSettings": {
        "MinPitch": 0,
        "MaxPitch": 0,
        "MinVolume": 0,
        "MaxVolume": 0
      },
      "Volume": -6.020599913279623
    }
  ],
  "MaxInstance": 32,
  "PreventSoundInterruption": true,
  "Volume": -9.0,
  "AudioCategory": "AudioCat_Shortbow",
  "Parent": "SFX_Attn_Moderate"
}