Versions / 0.5.7 / Audio / SoundEvents / SFX / Weapons / Battleaxe / Signature / SFX_Battleaxe_T2_Signature_End.json
SFX_Battleaxe_T2_Signature_End
Server/Audio/SoundEvents/SFX/Weapons/Battleaxe/Signature/SFX_Battleaxe_T2_Signature_End.json, 1.6 KB
Fields
| Field | Type |
|---|---|
Layers | array[3] |
Volume | number |
PreventSoundInterruption | boolean |
AudioCategory | string |
Parent | string |
Source
{
"Layers": [
{
"Files": [
"Sounds/Weapons/Battleaxe/Charged/Battleaxe_T1_Charged_Swing_01.ogg",
"Sounds/Weapons/Battleaxe/Charged/Battleaxe_T1_Charged_Swing_02.ogg",
"Sounds/Weapons/Battleaxe/Charged/Battleaxe_T1_Charged_Swing_03.ogg",
"Sounds/Weapons/Battleaxe/Charged/Battleaxe_T1_Charged_Swing_04.ogg",
"Sounds/Weapons/Battleaxe/Charged/Battleaxe_T1_Charged_Swing_05.ogg"
],
"RandomSettings": {
"MinPitch": -2,
"MaxPitch": 1,
"MinVolume": -2
},
"StartDelay": 0,
"Volume": 3.0
},
{
"Files": [
"Sounds/Weapons/Battleaxe/Charged/Battleaxe_T2_Charged_Swing_Layer_01.ogg",
"Sounds/Weapons/Battleaxe/Charged/Battleaxe_T2_Charged_Swing_Layer_02.ogg",
"Sounds/Weapons/Battleaxe/Charged/Battleaxe_T2_Charged_Swing_Layer_03.ogg",
"Sounds/Weapons/Battleaxe/Charged/Battleaxe_T2_Charged_Swing_Layer_04.ogg",
"Sounds/Weapons/Battleaxe/Charged/Battleaxe_T2_Charged_Swing_Layer_05.ogg"
],
"RandomSettings": {
"MinPitch": -2,
"MaxPitch": 1,
"MinVolume": -2
},
"StartDelay": 0,
"Volume": -2.0
},
{
"Files": [
"Sounds/Weapons/Battleaxe/Signature/Battleaxe_T2_Signature_Wind_End_01.ogg",
"Sounds/Weapons/Battleaxe/Signature/Battleaxe_T2_Signature_Wind_End_02.ogg"
],
"RandomSettings": {
"MinPitch": -3,
"MaxPitch": 1,
"MinVolume": -2
},
"StartDelay": 0.1,
"Volume": 4.0
}
],
"Volume": 0,
"PreventSoundInterruption": true,
"AudioCategory": "AudioCat_Battleaxe",
"Parent": "SFX_Attn_Moderate"
}