Hytale Asset ReferenceUnofficial
Versions / 0.5.6 / World / Default / Zones / Zone4_Tier4 / PrefabPatterns / Jungle_Lake_Seaweed.json

Jungle_Lake_Seaweed

Server/World/Default/Zones/Zone4_Tier4/PrefabPatterns/Jungle_Lake_Seaweed.json, 828 B

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
HeightThresholdobject
Displacementarray[2]
Maskobject
DeepSearchboolean

Source

{
  "GridGenerator": {
    "Density": 0.75,
    "Scale": 0.4,
    "Jitter": 0.7
  },
  "NoiseMask": {
		"Seed": "Jungle_Lake_Seaweed",
    "NoiseType": "SIMPLEX",
    "Octaves": 3,
    "Persistence": 0.5,
    "Scale": 0.025,
    "Threshold": [0.5, 1]
  },
  "HeightThreshold": {
    "Positions": [30, 31],
    "Values": [1, 0]
  },
	"Displacement": [-20, -25],
  "Mask": {
    "Default": ["!Plant_Moss_Block_Blue", "!Plant_Moss_Block_Green", "!Plant_Moss_Block_Yellow", "!Soil_Dirt_Burnt", "!Soil_Pebbles_Frozen", "!Soil_Dirt_Cold", "!Soil_Dirt", "!Soil_Ash", "!Soil_Grass", "!Soil_Grass_Deep", "!Rock_Stone", "!Rock_Basalt", "!Rock_Volcanic", "!Rock_Slate", "!Ore_Cobalt_Slate_Cracked", "!Rock_Volcanic_Cracked_Lava", "!Soil_Pathway", "!Soil_Gravel_Sand_White", "!Soil_Gravel", "!Rock_Bedrock", "*"]
  },
  "DeepSearch": true
}