Hytale Asset ReferenceUnofficial
Versions / 0.5.6 / World / Default / Zones / Zone4_Tier4 / PrefabPatterns / Forest_Grasslands_Trees_Sparse.json

Forest_Grasslands_Trees_Sparse

Server/World/Default/Zones/Zone4_Tier4/PrefabPatterns/Forest_Grasslands_Trees_Sparse.json, 815 B

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
HeightThresholdobject
Maskobject

Source

{
  "GridGenerator": {
    "Seed": "Wasteland_Trees",
    "Density": 0.6,
    "Scale": 0.075,
    "Jitter": 0.8
  },
  "NoiseMask": {
		"Type": "MIN",
		"Noise": [
			{
				"File": "Zones.Noise.Zone4.NoiseMasks.Monuments_Zone4_Tier4_Mask"
			},
      {
        "NoiseType": "SIMPLEX",
        "Octaves": 3,
        "Persistence": 0.4,
        "Scale": 0.015
      },
      {
        //mask out the sallow trees
        "Seed": "Wasteland_Trees_Sallow",
        "Scale": 0.01,
        "Jitter": 0.75,
        "Density": 0.7,
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "Normalize": [0.15]
      }
    ],
    "Threshold": [0.6, 1]
  },
  "HeightThreshold": {
    "Positions": [115, 116, 169, 170],
    "Values": [0, 1, 1, 0]
  },
  "Mask": {
    "File": "Zones.Zone4_Tier4.Masks.Trees"
  }
}