Hytale Asset ReferenceUnofficial
Versions / 0.5.6 / World / Default / Zones / Zone3_Tier2 / Tile.Forest_Cedar_Mixed.json

Tile.Forest_Cedar_Mixed

Server/World/Default/Zones/Zone3_Tier2/Tile.Forest_Cedar_Mixed.json, 12.2 KB

Fields

FieldType
Weightnumber
SizeModifiernumber
MapColorstring
Coversarray[8]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "Weight": 25,
  "SizeModifier": 0.8,
  "MapColor": "#a97754",
  "Covers": [
    {
      "Type": ["Plant_Grass_Sharp_Tall", "Plant_Grass_Sharp"],
      "Weight": [0.7, 0.3],
      "Density": 0.6,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Grass.Grass_Bedrock_Minimal"
          }
        ],
        "Threshold": [0, 0.5]
      },
      "HeightThreshold": {
        "Positions": [115, 124, 140, 147],
        "Values": [0, 1, 1, 0]
      },
      "Parent": ["Soil_Grass"]
    },
    {
      "Type": ["Plant_Seeds_Pine"],
      "Weight": [1],
      "Density": 0.175,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Seeds.Seeds_Wildflower"
          }
        ],
        "Threshold": [0, 0.2]
      },
      "Parent": ["Soil_Grass", "Soil_Dirt", "Soil_Gravel", "Soil_Dirt_Cold"]
    },
    {
      "Type": [
        "Plant_Crop_Mushroom_Common_Brown",
        "Plant_Crop_Mushroom_Cap_Brown"
      ],
      "Weight": [0.5, 0.5],
      "Density": 0.4,
      "NoiseMask": {
        "Type": "SUM",
        "Noise": [
          {
            "Seed": "Forest_Cedar_Thick",
            "NoiseType": "CELL",
            "CellMode": "DISTANCE",
            "Jitter": 0.8,
            "Density": [0, 0.3],
            "Scale": 0.13
          },
          {
            "Seed": "66585658568",
            "NoiseType": "OLD_SIMPLEX",
            "FractalMode": "OLDSCHOOL",
            "Formula": "INVERTED",
            "Octaves": 4,
            "Persistence": 0.6,
            "Scale": 0.006,
            "Normalize": [0.64, 0.64]
          }
        ],
        "Factors": [0.5, 0.5],
        "Threshold": [0, 0.13]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass",
        "Soil_Grass_Cold",
        "Soil_Dirt",
        "Soil_Pathway",
        "Soil_Pathway"
      ]
    },
    {
      "Type": ["*Plant_Crop_Cauliflower_Block_State_Definitions_StageFinal"],
      "Weight": [1],
      "Density": 0.3,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone2.Covers.Crops.Sandstone_Beach"
          }
        ],
        "Threshold": [0, 0.2]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Dirt", "Soil_Grass_Cold", "Soil_Grass", "Soil_Gravel"]
    },
    {
      "Type": ["*Plant_Crop_Berry_Winter_Block_State_Definitions_StageFinal"],
      "Weight": [1],
      "Density": 0.275,
      "NoiseMask": {
        "Seed": "13246346146",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "INVERTED",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08,
        "Threshold": [0, 0.42]
      },
      "HeightThreshold": {
        "Positions": [115, 116],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Dirt_Cold"]
    },
    {
      "Type": ["Rubble_Stone", "Rubble_Stone_Medium"],
      "Weight": [0.8, 0.2],
      "Density": 0.2,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Rubble.Stone_Cave"
          }
        ],
        "Threshold": [0.65, 1]
      },
      "HeightThreshold": {
        "Positions": [115, 116],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Pathway",
        "Soil_Grass",
        "Soil_Dirt",
        "Soil_Gravel",
        "Soil_Dirt_Cold"
      ]
    },
    {
      "Type": ["Plant_Fern_Winter"],
      "Weight": [1],
      "Density": 0.2,
      "NoiseMask": {
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08,
        "Threshold": [0, 0.35]
      },
      "HeightThreshold": {
        "Positions": [115, 116],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Pathway",
        "Soil_Grass",
        "Soil_Dirt",
        "Soil_Gravel",
        "Soil_Dirt_Cold"
      ]
    },
    {
      "Type": ["Plant_Bramble_Dry_Twisted"],
      "Weight": [1],
      "Density": 0.28,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Bramble.Bramble_Bedrock"
          }
        ],
        "Threshold": [0, 0.25]
      },
      "HeightThreshold": {
        "Positions": [115, 116],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Dirt", "Soil_Pathway", "Soil_Grass"]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Weight": [0.25, 0.75],
        "Prefab": [
          "Rock_Formations.Arches.Cedar.Large.*",
          "Rock_Formations.Arches.Cedar.Small.*"
        ],
        "Pattern": {
          "File": "Zones.Zone3_Tier2.PrefabPatterns.Plains_Arches"
        }
      },
      {
        "Prefab": ["Rock_Formations.Rocks.Basalt.Large.*"],
        "Pattern": {
          "File": "Zones.Zone3_Tier2.PrefabPatterns.Forest_Boulders"
        }
      },
      {
        "Weight": [0.5, 0.34, 0.08, 0.08],
        "Prefab": [
          "Trees.Cedar.Stage_1.*",
          "Trees.Cedar.Stage_2.*",
          "Trees.Fir.Stage_1.*",
          "Trees.Fir.Stage_2.*"
        ],
        "Pattern": {
          "File": "Zones.Zone3_Tier2.PrefabPatterns.Forest_Cedar_Thick"
        }
      },
      {
        "Weight": [0.5, 0.34, 0.08, 0.08],
        "Prefab": [
          "Trees.Cedar.Stage_1.*",
          "Trees.Cedar.Stage_2.*",
          "Trees.Fir.Stage_1.*",
          "Trees.Fir.Stage_2.*"
        ],
        "Pattern": {
          "File": "Zones.Zone3_Tier2.PrefabPatterns.Forest_Cedar_Thin"
        }
      },
      {
        "Prefab": ["Monuments.Challenge.Grass_Cold.*"],
        "Pattern": {
          "File": "Zones.Zone3_Tier2.PrefabPatterns.Monuments_Dungeon_Challenge"
        }
      },
      {
        "Weight": [100],
        "Prefab": ["Monuments.Incidental.Shale.Ruins.Normal.*"],
        "Pattern": {
          "File": "Zones.Zone3_Tier2.PrefabPatterns.Monuments_Incidental"
        }
      },
      {
        "Weight": [80, 20, 5],
        "Prefab": [
          "Monuments.Encounter.Zone3.Tier1.Outpost.*",
          "Monuments.Encounter.Zone3.Tier1.Quarry.*",
          "Monuments.Unique.Mage_Towers.Shale.Tier_2.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Encounter"
        }
      },
      {
        "Prefab": ["Npc.Outlander.Camps.Tier2.*"],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Factions_Outlanders"
        }
      },
      {
        "Prefab": ["Monuments.Unique.Temple.Portal.Snowlands.*"],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Temple_Entrances"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Shale",
    "Dynamic": [
      {
        "Entries": [
          {
            "Blocks": ["Soil_Snow", "Soil_Gravel"],
            "NoiseMask": {
              "Type": "SUM",
              "Noise": [
                {
                  "Seed": "Grasslands-River-Noise",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "RIDGED",
                  "Octaves": 4,
                  "Persistence": 0.4,
                  "Scale": 0.004
                },
                {
                  "Seed": "LightForest_Patches",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 2,
                  "Persistence": 0.3,
                  "Scale": 0.05
                }
              ],
              "Factors": [0.4, 0.6],
              "Threshold": [0, 0.12]
            }
          },
          {
            "Blocks": ["Soil_Gravel:3", "Soil_Dirt:2"],
            "NoiseMask": {
              "Type": "SUM",
              "Noise": [
                {
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Formula": "RIDGED",
                  "Octaves": 4,
                  "Persistence": 0.4,
                  "Scale": 0.004
                },
                {
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 2,
                  "Persistence": 0.3,
                  "Scale": 0.05
                }
              ],
              "Factors": [0.4, 0.6],
              "Threshold": [0, 0.32]
            }
          },
          {
            "Blocks": ["Soil_Dirt_Cold:4"],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone3.Layers.Soil.Layer_Bedrock_Light_17"
                }
              ],
              "Threshold": [0, 0.28]
            }
          },
          {
            "Blocks": [
              "Soil_Grass",
              {
                "Type": "Soil_Dirt",
                "Repeat": [2, 3],
                "RepeatNoise": {
                  "Seed": "groundlayer",
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 3,
                  "Persistence": 0.5,
                  "Scale": 0.08
                }
              }
            ],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone3.Layers.Soil.Layer_Bedrock_Light_12"
                }
              ],
              "Threshold": [0, 0.41]
            }
          },
          {
            "Blocks": ["Soil_Dirt:2", "Soil_Dirt_Cold:2"]
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Layers.Zone3.Static"
      },
      {
        "File": "Zones.Layers.Zone3.Volcanic"
      },
      {
        "File": "Zones.Layers.Zone3.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone3.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T2"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [117, 118, 127, 136, 150],
    "Values": [1, 0.95, 0.89, 0.77, 0]
  },
  "HeightmapNoise": {
    "Type": "SUM",
    "Noise": [
      {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Shared.Heightmaps.River"
          }
        ],
        "Formula": "INVERTED_RIDGED"
      },
      {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Shared.Heightmaps.Base"
          }
        ],
        "Formula": "INVERTED",
        "Normalize": [0.5, 0.8]
      },
      {
        "Seed": "Grasslands-Base",
        "NoiseType": "CELL",
        "Formula": "SQRT",
        "Scale": 0.025,
        "CellMode": "DISTANCE",
        "Jitter": 0.6
      },
      {
        "Seed": "Grasslands-Base",
        "NoiseType": "CELL",
        "Formula": "SQRT",
        "Scale": 0.011,
        "CellMode": "DISTANCE",
        "Jitter": 0.6
      }
    ],
    "Factors": [0.75, 0.08, 0.06, 0.06]
  },
  "Tint": {
    "Colors": ["886E35", "87733F"],
    "Weight": [50, 50],
    "Noise": {
      "Seed": "Biome1_Tint",
      "NoiseType": "OLD_SIMPLEX",
      "FractalMode": "OLDSCHOOL",
      "Octaves": 3,
      "Persistence": 0.5,
      "Scale": 0.08
    }
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone3_Forests"],
      "Weight": [1],
      "Noise": {
        "Seed": "Biome1_Tint",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08
      }
    },
    "Entries": [
      {
        "Names": ["Env_Zone3_Encounters"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone3.NoiseMasks.Faction_Undead_Environments"
            }
          ],
          "Threshold": [0.6, 1]
        }
      },
      {
        "Names": ["Env_Zone3_Outlander_Village"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone3.NoiseMasks.Faction_Outlanders_Environments"
            }
          ],
          "Threshold": [0.6, 1]
        }
      }
    ]
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 0,
        "Max": 114
      }
    ]
  }
}