Entry.node
Server/World/Default/Zones/Zone3_Tier2/Cave/Mineshaft/Entry.node.json, 612 B
Fields
| Field | Type |
|---|---|
Children | array[2] |
Mask | object |
Type | string |
Priority | number |
Prefab | array[1] |
Source
{
"Children": [
// Elevator
//Down
{ //Elevator shaft
"Node": ["Mineshaft.Elevator.Section_A.Section_A_001"],
"Weights": [100],
"Offset": [5, -1, 11],
"Rotation": 0,
"Chance": 1
},
{ //Elevator
"Node": ["Mineshaft.Elevator.Elevator.Elevator_001"],
"Weights": [100],
"Offset": [3, 0, 14],
"Rotation": 90,
"Chance": 1
}
],
"Mask": {
"Default": ["*"],
"Specific": [
{
"Block": ["Empty"],
"Rule": ["*"]
}
]
},
"Type": "PREFAB",
"Priority": 1,
"Prefab": [
"Mineshaft.Fir.Surface_2.*"
]
}