River_Rocks
Server/World/Default/Zones/Zone3_Tier1/PrefabPatterns/River_Rocks.json, 527 B
Fields
| Field | Type |
|---|---|
GridGenerator | object |
NoiseMask | object |
HeightThreshold | object |
Mask | object |
Source
{
"GridGenerator": {
"Density": 0.9,
"Scale": 0.1,
"Jitter": 0.9
},
"NoiseMask": {
"Seed": "3.14159",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 3,
"Persistence": 0.5,
"Scale": 0.01,
"Threshold": 0.3
},
"HeightThreshold": {
"Positions": [112, 113, 116, 117],
"Values": [0, 1, 1, 0]
},
"Mask": {
"Default": ["Empty"],
"Specific": [
{
"Block": ["Rock_Stone", "Rock_Stone_Mossy"],
"Rule": ["*"]
}
]
}
}