Entry.node
Server/World/Default/Zones/Zone2_Tier3/Cave/Hives/Entry.node.json, 2.3 KB
Fields
| Field | Type |
|---|---|
Children | array[4] |
Mask | object |
Type | string |
Priority | number |
Prefab | array[1] |
Source
{
"Children": [
{
"Node": ["Hives.Corridors.Long.Long_002", "Hives.Corridors.Short.Short_005", "Hives.Corridors.Long_Drop.Long_Drop_002", "Hives.Corridors.Short_Drop.Short_Drop_005", "Hives.Corridors.Slide_Left.Slide_Left_005", "Hives.Corridors.Slide_Left_Drop.Slide_Left_Drop_005", "Hives.Corridors.Slide_Right.Slide_Right_005", "Hives.Corridors.Slide_Right_Drop.Slide_Right_Drop_005", "Hives.Corridors.Defender.Defender_005", "Hives.Corridors.Slide_Left_Drop.Slide_Left_Drop_006", "Hives.Corridors.Slide_Right_Drop.Slide_Right_Drop_006", "Hives.Corridors.Long_Drop.Long_Drop_003", "Hives.Corridors.Short_Drop.Short_Drop_006"],
"Weights": [10, 10, 10, 10, 25, 25, 25, 25, 30, 30, 30, 30, 30],
"Offset": [0, -17, 11],
"Rotation": 0,
"Chance": 1
},
{ //Back
"Node": ["Hives.Corridors.Short.Short_003", "Hives.Corridors.Short_Drop.Short_Drop_003", "Hives.Corridors.Slide_Left.Slide_Left_003", "Hives.Corridors.Slide_Left_Drop.Slide_Left_Drop_003", "Hives.Corridors.Slide_Right.Slide_Right_003", "Hives.Corridors.Slide_Right_Drop.Slide_Right_Drop_003", "Hives.Corridors.Defender.Defender_003"],
"Weights": [10, 10, 25, 25, 25, 25, 30],
"Offset": [0, -17, -10],
"Rotation": 180,
"Chance": 1
},
{ //Left
"Node": ["Hives.Corridors.Short.Short_003", "Hives.Corridors.Short_Drop.Short_Drop_003", "Hives.Corridors.Slide_Left.Slide_Left_003", "Hives.Corridors.Slide_Left_Drop.Slide_Left_Drop_003", "Hives.Corridors.Slide_Right.Slide_Right_003", "Hives.Corridors.Slide_Right_Drop.Slide_Right_Drop_003", "Hives.Corridors.Defender.Defender_003"],
"Weights": [10, 10, 25, 25, 25, 25, 30],
"Offset": [12, -17, 0],
"Rotation": 90,
"Chance": 1
},
{ //Right
"Node": ["Hives.Corridors.Short.Short_003", "Hives.Corridors.Short_Drop.Short_Drop_003", "Hives.Corridors.Slide_Left.Slide_Left_003", "Hives.Corridors.Slide_Left_Drop.Slide_Left_Drop_003", "Hives.Corridors.Slide_Right.Slide_Right_003", "Hives.Corridors.Slide_Right_Drop.Slide_Right_Drop_003", "Hives.Corridors.Defender.Defender_003"],
"Weights": [10, 10, 25, 25, 25, 25, 30],
"Offset": [-12, -17, 0],
"Rotation": 270,
"Chance": 1
}
],
"Mask": {
"Default": ["*"],
"Specific": [
{
"Block": ["Empty"],
"Rule": ["*"]
}
]
},
"Type": "PREFAB",
"Priority": 1,
"Prefab": [
"Npc.Scarak.Scarak_Hives.Tier_3.Surface.*"
]
}