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Versions / 0.5.6 / World / Default / Zones / Zone2_Tier2 / Tile.Desert_Oasis.json

Tile.Desert_Oasis

Server/World/Default/Zones/Zone2_Tier2/Tile.Desert_Oasis.json, 9.3 KB

Fields

FieldType
Weightnumber
SizeModifiernumber
MapColorstring
Coversarray[6]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject

Source

{
  "Weight": 14,
  "SizeModifier": 0.75,
  "MapColor": "#dac382",
  "Covers": [
    {
      "Type": ["Plant_Bramble_Dry_Twisted", "Plant_Leaves_Bramble"],
      "Weight": [90, 10],
      "Density": 0.6,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone2.Covers.Bramble.Bramble_Arid"
          }
        ],
        "Threshold": [0.76, 1]
      },
      "Parent": ["Soil_Dirt_Dry"]
    },
    {
      "Type": ["Plant_Grass_Arid", "Plant_Grass_Arid_Short"],
      "Weight": [40, 60],
      "Density": 0.08,
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Dirt_Dry"]
    },
    {
      "Type": ["Rubble_Sandstone_White", "Rubble_Sandstone_White_Medium"],
      "Weight": [0.7, 0.3],
      "Density": 0.05,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone2.Covers.Rubble.Sandstone_Plateau"
          }
        ],
        "Threshold": [0.7, 1]
      }
    },
    {
      "Type": ["Plant_Flower_Common_Blue2", "Plant_Flower_Common_Lime2"],
      "Weight": [0.5, 0.5],
      "Density": 0.025,
      "NoiseMask": {
        "Seed": "Drylands-Pattern-Desert-Arches",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": 0.07,
        "Scale": 0.02,
        "Jitter": 0.3,
        "Threshold": [0, 0.2]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Sand_White", "Soil_Dirt_Dry"]
    },
    {
      "Type": ["Plant_Flower_Common_Blue2"],
      "Weight": [1],
      "Density": 0.0025,
      "NoiseMask": {
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.35,
        "Scale": 0.05,
        "Threshold": [0.695, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Dirt_Dry", "Soil_Sand_White"]
    },
    {
      "Type": ["Plant_Flower_Common_Poisoned"],
      "Density": 0.0025,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone2.Covers.Flowers.Flowers_Poisoned_Tar"
          }
        ],
        "Threshold": [0, 0.15]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Hive", "Soil_Mud_Dry", "Soil_Sand_White"]
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": [
          "Cave.Nodes.Rock_Sandstone.Surface_Entry.Vertical_Sand_White.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier2.PrefabPatterns.Cave_Entrance_Type1"
        }
      },
      {
        "Prefab": [
          "Cave.Nodes.Rock_Sandstone.Surface_Entry.Diagonal_Sand_White.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier2.PrefabPatterns.Cave_Entrance_Type2"
        }
      },
      {
        "Prefab": ["Npc.Feran.Tier2.Layout.*"],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Factions_Ferans"
        }
      },
      {
        "Weight": [100],
        "Prefab": ["Rock_Formations.Rocks.Sandstone_White.Small.*"],
        "Pattern": {
          "File": "Zones.Zone2_Tier2.PrefabPatterns.Desert_Boulders"
        }
      },
      {
        "Weight": [100],
        "Prefab": ["Rock_Formations.Arches.Desert.*"],
        "Pattern": {
          "File": "Zones.Zone2_Tier2.PrefabPatterns.Arches"
        }
      },
      {
        "Prefab": [
          "Plants.Cacti.Full.Stage_0.*",
          "Plants.Cacti.Full.Stage_1.*"
        ],
        "Pattern": {
          "File": "Zones.Zone2_Tier2.PrefabPatterns.Desert_Cactus"
        }
      },
      {
        "Prefab": ["Monuments.Challenge.Sand.*"],
        "Pattern": {
          "File": "Zones.Zone2_Tier2.PrefabPatterns.Monuments_Dungeon_Challenge"
        }
      },
      {
        "Weight": [90, 10],
        "Prefab": [
          "Monuments.Incidental.Sandstone.White.Camp.*",
          "Monuments.Incidental.Sandstone.White.Well.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Incidental"
        }
      },
      {
        "Weight": [50, 50, 5],
        "Prefab": [
          "Monuments.Encounter.Zone2.Tier2.Outpost.*",
          "Monuments.Encounter.Zone2.Tier2.Military_Outpost.Camp.*",
          "Monuments.Unique.Mage_Towers.Sandstone.Tier_2.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Encounter"
        }
      },
      {

        "Prefab": [
          "Monuments.Unique.Temple.Portal.Drylands.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Temple_Entrances"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Sandstone",
    "Dynamic": [
      {
        "Entries": [
          {
            "$Comment": "This layer places Dry Dirt around Cactus",
            "Blocks": ["Soil_Dirt_Dry:2"],
            "NoiseMask": {
              "Type": "MULTIPLY",
              "Noise": [
                {
                  "Seed": "Drylands-Pattern-Desert-Cactus",
                  "NoiseType": "CELL",
                  "CellMode": "DISTANCE",
                  "DistanceRange": 60.0,
                  "Formula": "INVERTED",
                  "Density": [0, 0.3],
                  "Scale": 0.02,
                  "Jitter": 0.5
                },
                {
                  "NoiseType": "SIMPLEX",
                  "Formula": "NORMAL",
                  "Octaves": 3,
                  "Persistence": 0.8,
                  "Scale": 0.04,
                  "Normalize": 0.6
                }
              ],
              "Normalize": 0.2,
              "Threshold": [0.2, 1]
            }
          },
          {
            "Blocks": [
              {
                "Type": "Rock_Sandstone_White",
                "Repeat": [1, 5],
                "RepeatNoise": {
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 2,
                  "Persistence": 0.7,
                  "Scale": 0.05
                }
              }
            ],
            "NoiseMask": {
              "Seed": "Desert_patches",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Octaves": 2,
              "Persistence": 0.3,
              "Scale": 0.07,
              "Threshold": [0.76, 1]
            }
          },
          {
            "Blocks": [
              {
                "Type": "Soil_Sand_White",
                "Repeat": [1, 5],
                "RepeatNoise": {
                  "NoiseType": "OLD_SIMPLEX",
                  "FractalMode": "OLDSCHOOL",
                  "Octaves": 2,
                  "Persistence": 0.7,
                  "Scale": 0.05
                }
              }
            ]
          }
        ]
      },
      {
        "Blocks": [
          {
            "Type": "Soil_Dirt_Dry",
            "Repeat": [3, 8],
            "RepeatNoise": {
              "Seed": "Grasslands-Layers-Ground",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Octaves": 3,
              "Persistence": 0.5,
              "Scale": 0.08
            }
          },
          {
            "Type": "Soil_Clay",
            "Repeat": [2, 5],
            "RepeatNoise": {
              "Seed": "Grasslands-Layers-Ground",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Octaves": 3,
              "Persistence": 0.5,
              "Scale": 0.08
            }
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Layers.Zone2.Static"
      },
      {
        "File": "Zones.Layers.Zone2.Volcanic"
      },
      {
        "File": "Zones.Layers.Zone2.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone2.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T2"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [114, 115, 117, 120],
    "Values": [1, 0.9, 0.5, 0]
  },
  "HeightmapNoise": {
    "Seed": "The_thing",
    "NoiseType": "OLD_SIMPLEX",
    "FractalMode": "OLDSCHOOL",
    "Formula": "INVERTED",
    "Octaves": 2,
    "Persistence": 0.2,
    "Scale": 0.02
  },
  "Tint": {
    "Default": {
      "Colors": ["b9b828", "7db427"],
      "Weights": [0.7, 0.3],
      "Entries": [],
      "Noise": {
        "Seed": "Plant_Grass_Sharp",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 5,
        "Persistence": 0.6,
        "Scale": 0.015
      }
    }
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone2_Deserts"]
    },
    "Entries": [
      {
        "Names": ["Env_Zone2_Encounters"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone1.NoiseMasks.Faction_Undead_Environments"
            }
          ],
          "Threshold": [0.6, 1]
        }
      },
      {
        "Names": ["Env_Zone2_Feran"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone2.NoiseMasks.Faction_Feran_Environments"
            }
          ],
          "Threshold": [0.6, 1]
        }
      }
    ]
  }
}