Hytale Asset ReferenceUnofficial
Versions / 0.5.6 / World / Default / Zones / Zone2_Tier2 / PrefabPatterns / Savannah_Trees_Dry.json

Savannah_Trees_Dry

Server/World/Default/Zones/Zone2_Tier2/PrefabPatterns/Savannah_Trees_Dry.json, 940 B

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
Maskobject
Parentarray[4]

Source

{
  "GridGenerator": {
    "Seed": "Drylands-Savannah-Trees-Dry",
    "Density": [0, 0.525],
    "Scale": 0.015,
    "Jitter": 0.7
  },
  "NoiseMask": {
    "Type": "MAX",
    "Noise": [
      {
        "Seed": "Drylands-Pattern-Monuments-Tier-2",
        "NoiseType": "CELL",
        "Formula": "INVERTED_SQRT",
        "Scale": 0.005,
        "CellMode": "DISTANCE",
        "Jitter": 0.6,
        "Density": [0, 1],
        "Normalize": 0.6
      },
      {
        "Seed": "Drylands-Caves-Density-Surface",
        "Scale": 0.01501,
        "Jitter": 0.4001,
        "DistanceRange": 6,
        "NoiseType": "CELL",
        "Formula" : "INVERTED",
        "CellMode": "DISTANCE",
        "Density": [0.7501, 0.9999],
        "Normalize": 0.4501
      }
    ],
    "Threshold": [0, 0.99]
},
  "Mask": {
    "File": "Zones.Masks.Shared.Trees"
  },
  "Parent": ["Soil_Grass_Dry", "Soil_Gravel_Sand_White", "Soil_Mud_Dry", "Soil_Leaves"]
}