Custom.Desert_Hotsprings
Server/World/Default/Zones/Zone2_Tier2/Custom.Desert_Hotsprings.json, 9.8 KB
Fields
| Field | Type |
|---|---|
CustomBiomeGenerator | object |
MapColor | string |
Covers | array[10] |
Prefabs | object |
Layers | object |
TerrainHeightThreshold | object |
HeightmapNoise | object |
Tint | object |
Environment | object |
Water | object |
Source
{
"CustomBiomeGenerator": {
"NoiseMask": {
"Type": "SUM",
"Noise": [
{
"Seed": "Grasslands-Base",
"NoiseType": "CELL",
"Formula": "INVERTED_SQUARED",
"Scale": 0.01,
"Density": [
0,
0.2
],
"CellMode": "DISTANCE",
"Jitter": 0.6
},
{
"Seed": "Grasslands-River-Noise",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED_RIDGED",
"Octaves": 4,
"Persistence": 0.478,
"Scale": 0.004
},
{
"Seed": "HotSprings_Heightmap",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "RIDGED_SQRT",
"Octaves": 2,
"Persistence": 0.3,
"Scale": 0.06
}
],
"Factors": [
0.45,
0.45,
0.1
],
"Threshold": [
0.76,
1
]
},
"BiomeMask": [
"Desert_Springs"
],
"Priority": 1
},
"MapColor": "#d5ba6e",
"Covers": [
{
"Type": [
"Rock_Sandstone"
],
"Weight": [
1
],
"Offset": -1,
"Density": 1,
"HeightThreshold": {
"Positions": [
116,
117
],
"Values": [
1,
0
]
}
},
{
"Type": [
"Rock_Sandstone_Red"
],
"Weight": [
1
],
"Offset": -1,
"Density": 1,
"HeightThreshold": {
"Positions": [
115,
116
],
"Values": [
1,
0
]
}
},
{
"Type": [
"Soil_Grass_Dry"
],
"Weight": [
1
],
"Offset": -1,
"Density": 1,
"NoiseMask": {
"Seed": "Shrubbery",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "NORMAL",
"Octaves": 2,
"Persistence": 0.5,
"Scale": 0.1,
"Threshold": [
0,
0.3
]
},
"HeightThreshold": {
"Positions": [
113,
114
],
"Values": [
0,
1
]
}
},
{
"Type": [
"Soil_Sand"
],
"Weight": [
1
],
"Offset": -1,
"Density": 1,
"HeightThreshold": {
"Positions": [
114,
115
],
"Values": [
1,
0
]
}
},
{
"Type": [
"Plant_Reeds_Arid",
"Plant_Bush_Arid_Sharp"
],
"Weights": [
0.295,
0.695,
0.01
],
"Density": 0.6,
"NoiseMask": {
"Seed": "Shrubbery",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "NORMAL",
"Octaves": 2,
"Persistence": 0.5,
"Scale": 0.1,
"Threshold": [
0,
0.3
]
},
"HeightThreshold": {
"Positions": [
114,
115
],
"Values": [
0,
1
]
}
},
{
"Type": [
"Plant_Reeds_Arid"
],
"Weights": [
100
],
"Density": 0.75,
"NoiseMask": {
"Seed": "Shrubbery",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "NORMAL",
"Octaves": 3,
"Persistence": 0.5,
"Scale": 0.05,
"Threshold": [
0,
0.3
]
},
"HeightThreshold": {
"Positions": [
114,
115
],
"Values": [
1,
0
]
}
},
{
"Type": [
"Plant_Flower_Water_Blue",
"Plant_Flower_Water_Green"
],
"Weights": [
90,
10
],
"Density": 0.01,
"NoiseMask": {
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "NORMAL",
"Octaves": 3,
"Persistence": 0.5,
"Scale": 0.0125,
"Threshold": [
0.525,
1
]
},
"Parent": [
{
"Fluid": "Water_Source"
}
],
"OnWater": true
},
{
"Type": [
"Plant_Flower_Common_Red"
],
"Weights": [
100
],
"Density": 0.15,
"NoiseMask": {
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED",
"Octaves": 3,
"Persistence": 0.3,
"Scale": 0.075,
"Threshold": [
0,
0.25
]
},
"Parent": [
"Rock_Sandstone_Red"
]
},
{
"Type": [
"Plant_Flower_Flax_Pink"
],
"Weight": [
1
],
"Density": 0.075,
"NoiseMask": {
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "NORMAL",
"Octaves": 3,
"Persistence": 0.5,
"Scale": 0.035,
"Threshold": [
0,
0.35
]
},
"HeightThreshold": {
"Positions": [
114,
115
],
"Values": [
0,
1
]
},
"Parent": [
"Rock_Sandstone"
]
},
{
"Type": [
"Plant_Crop_Mana2"
],
"Weight": [
1
],
"Density": 0.019,
"NoiseMask": {
"Type": "MIN",
"Noise": [
{
"File": "Zones.Noise.Zone2.Covers.Crops.Coconut_Islands"
}
],
"Threshold": [
0.65,
0.7
]
},
"HeightThreshold": {
"Positions": [
114,
115
],
"Values": [
0,
1
]
},
"Parent": [
"Rock_Sandstone",
"Rock_Sandstone_Red",
"Rock_Sandstone_White"
]
}
],
"Prefabs": {
"Entries": [
{
"Prefab": [
"Rock_Formations.Hotsprings.Desert.*"
],
"Pattern": {
"File": "Zones.Zone2_Tier2.PrefabPatterns.Desert_Hotspring"
}
},
{
"Weight": [1, 1, 1],
"Prefab": [
"Trees.Palm.Stage_1.*",
"Trees.Palm.Stage_2.*",
"Trees.Palm.Stage_3.*"
],
"Pattern": {
"File": "Zones.Zone2_Tier2.PrefabPatterns.Desert_Hotspring_Trees"
}
}
]
},
"Layers": {
"Default": "Rock_Sandstone",
"Dynamic": [
{
"Entries": [
{
"Blocks": [
{
"Type": "Rock_Sandstone_White",
"Repeat": [
1,
5
],
"repeatNoise": {
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 2,
"Persistence": 0.7,
"Scale": 0.05
}
}
]
}
]
},
{
"Blocks": [
{
"Type": "Rock_Sandstone",
"Repeat": [
3,
8
],
"repeatNoise": {
"Seed": "Grasslands-Layers-Ground",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 3,
"Persistence": 0.5,
"Scale": 0.08
}
},
{
"Type": "Soil_Clay",
"Repeat": [
2,
5
],
"repeatNoise": {
"Seed": "Grasslands-Layers-Ground",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 3,
"Persistence": 0.5,
"Scale": 0.08
}
}
]
}
],
"Static": [
{
"File": "Zones.Layers.Zone2.Static"
},
{
"File": "Zones.Layers.Zone2.Volcanic"
},
{
"File": "Zones.Layers.Zone2.Bedrock"
},
{
"File": "Zones.Layers.Zone2.Cave_Environments_Shallow"
},
{
"File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T2"
}
]
},
"TerrainHeightThreshold": {
"Positions": [
112,
113,
114,
115,
116,
117,
118
],
"Values": [
1,
0.85,
0.75,
0.71,
0.6,
0.55,
0
]
},
"HeightmapNoise": {
"Type": "SUM",
"Noise": [
{
"Seed": "Grasslands-Base",
"NoiseType": "CELL",
"Formula": "INVERTED_SQUARED",
"Scale": 0.01,
"Density": [
0,
0.2
],
"CellMode": "DISTANCE",
"Jitter": 0.6
},
{
"Seed": "Grasslands-River-Noise",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "INVERTED_RIDGED",
"Octaves": 4,
"Persistence": 0.478,
"Scale": 0.004
},
{
"Seed": "HotSprings_Heightmap",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Formula": "RIDGED_SQRT",
"Octaves": 2,
"Persistence": 0.3,
"Scale": 0.06
}
],
"Factors": [
0.3,
0.4,
0.3
]
},
"Tint": {
"Colors": [
"0xc6a13c",
"0xc79739"
],
"Weights": [
50,
50
],
"Noise": {
"Seed": "Shrubbery",
"NoiseType": "OLD_SIMPLEX",
"FractalMode": "OLDSCHOOL",
"Octaves": 3,
"Persistence": 0.4,
"Scale": 0.1
}
},
"Environment": {
"Default": {
"Names": [
"Env_Zone2_Deserts"
]
},
"Entries": []
},
"Water": {
"Entries": [
{
"Fluid": "Water_Source",
"Min": 0,
"Max": 114
}
]
}
}