Hytale Asset ReferenceUnofficial
Versions / 0.5.6 / World / Default / Zones / Zone1_Tier1 / Tile.Plains_Smooth.json

Tile.Plains_Smooth

Server/World/Default/Zones/Zone1_Tier1/Tile.Plains_Smooth.json, 27.6 KB

Fields

FieldType
Weightnumber
SizeModifiernumber
MapColorstring
Coversarray[19]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "Weight": 36.5,
  "SizeModifier": 0.8,
  "MapColor": "#709d3a",
  "Covers": [
    {
      "$Comment": "Sticks under trees in grove",
      "Type": ["Wood_Sticks"],
      "Weight": [100],
      "Density": 0.1,
      "NoiseMask": {
        "Type": "SUM",
        "Noise": [
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            "Type": "MAX",
            "Noise": [
              {
                "Type": "MIN",
                "Noise": [
                  {
                    "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
                  }
                ],
                "Density": [0, 1],
                "Normalize": 0.6
              },
              {
                "Seed": "Grasslands-Pattern-Plains-Smooth-Grove",
                "NoiseType": "CELL",
                "Density": [0, 0.15],
                "CellMode": "DISTANCE",
                "Scale": 0.02
              }
            ],
            "Normalize": [0, 0.8]
          },
          {
            "NoiseType": "OLD_SIMPLEX",
            "Formula": "INVERTED",
            "Octaves": 2,
            "Persistence": 0.3,
            "Scale": 0.17
          }
        ],
        "Factors": [0.5, 0.5],
        "Threshold": [0, 0.34]
      },
      "HeightThreshold": {
        "Positions": [114, 123],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Leaves",
        "Soil_Pathway",
        "Soil_Grass",
        "Soil_Grass_Deep",
        "Soil_Grass_Full",
        "Soil_Grass_Sunny"
      ]
    },
    {
      "Type": ["Plant_Flower_Flax_Blue"],
      "Density": 0.025,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Flowers.Flax_Blue_Sparse"
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        ],
        "Threshold": [0, 0.2]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
        "Soil_Grass_Full",
        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "$Comment": "This cover places rubble around Plains_Boulders",
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      "Weight": [75, 25],
      "Density": 0.25,
      "NoiseMask": {
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        "CellMode": "DISTANCE",
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        "Formula": "NORMAL",
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        "Scale": 0.025,
        "Jitter": 0.4,
        "Threshold": [0, 0.23]
      },
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        "Values": [0, 1]
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      "Density": 0.25,
      "NoiseMask": {
        "NoiseType": "SIMPLEX",
        "Formula": "NORMAL",
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        "Persistence": 0.8,
        "Scale": 0.02,
        "Normalize": 0.85,
        "Threshold": [0.8, 1]
      },
      "HeightThreshold": {
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        "Values": [0, 1]
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        "Threshold": [0.8, 1]
      },
      "HeightThreshold": {
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        "Values": [0, 1]
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      "Parent": ["Soil_Gravel"]
    },
    {
      "$Comment": "This cover places rubble around Monuments/Ruins",
      "Type": ["Rubble_Stone"],
      "Weight": [100],
      "Density": 0.1,
      "NoiseMask": {
        "Type": "SUM",
        "Noise": [
          {
            "Type": "MIN",
            "Noise": [
              {
                "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
              }
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            "DistanceRange": 40.0,
            "Formula": "INVERTED",
            "Normalize": 0.35
          },
          {
            "NoiseType": "SIMPLEX",
            "Formula": "NORMAL",
            "Octaves": 3,
            "Persistence": 0.8,
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          }
        ],
        "Factors": [1, 0.5],
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      },
      "HeightThreshold": {
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        "Values": [0, 1]
      },
      "Parent": [
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        "Soil_Grass_Full",
        "Soil_Grass_Deep",
        "Soil_Grass_Sunny"
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    },
    {
      "$Comment": "This cover places bushes around Monuments/Ruins",
      "Type": [
        "Plant_Bush_Green",
        "*Plant_Crop_Berry_Block_State_Definitions_StageFinal"
      ],
      "Weight": [92, 8],
      "Density": 0.4,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Bush.Bush_Green_Plains"
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        ],
        "Threshold": [0.3, 1]
      },
      "HeightThreshold": {
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        "Values": [0, 1]
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        "Plant_Grass_Sharp_Short",
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      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Grass.Grass_Mixed_Dense"
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        ],
        "Threshold": [0.5, 1]
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        "Values": [0, 1]
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      "Parent": ["Soil_Grass_Full", "Soil_Grass", "Soil_Pathway"]
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      "Type": ["Plant_Grass_Sharp_Tall", "Plant_Grass_Sharp"],
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      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Grass.Grass_Tint_Plains"
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        ],
        "Threshold": [0.65, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass_Full", "Soil_Grass", "Soil_Pathway"]
    },
    {
      "Type": ["Plant_Grass_Sharp_Wild", "Plant_Grass_Sharp_Tall"],
      "Weight": [0.7, 0.3],
      "Density": 0.45,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Oceans.Covers.Fern.Island_Ferns"
          }
        ],
        "Threshold": [0.7, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass_Full", "Soil_Grass", "Soil_Pathway"]
    },
    {
      "Type": ["Plant_Grass_Sharp"],
      "Weight": [1],
      "Density": 0.8,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Grass.Grass_Sharp"
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        "Threshold": [0.64, 0.75]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass_Full", "Soil_Grass", "Soil_Pathway"]
    },
    {
      "Type": ["Plant_Flower_Common_Yellow2"],
      "Density": 0.15,
      "NoiseMask": {
        "Seed": "Grasslands-Pattern-Plains-Smooth",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": [0.85, 1],
        "Scale": 0.1,
        "Jitter": 0.9,
        "Threshold": [0, 0.23]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Grass_Full", "Soil_Grass"]
    },
    {
      "Type": ["Plant_Flower_Common_White2"],
      "Density": 0.3,
      "NoiseMask": {
        "Seed": "Grasslands-Pattern-Plains-Smooth",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": [0.5, 0.52],
        "Scale": 0.2,
        "Jitter": 0.9,
        "Threshold": [0, 0.23]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
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        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": ["Plant_Flower_Common_Red2"],
      "Density": 0.4,
      "NoiseMask": {
        "Seed": "Grasslands-Pattern-Plains-Smooth",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "DistanceRange": 1.0,
        "Formula": "NORMAL",
        "Density": [0, 0.01],
        "Scale": 0.2,
        "Jitter": 0.9,
        "Threshold": [0, 0.23]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
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        "Soil_Grass",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": [
        "Plant_Bush",
        "*Plant_Crop_Berry_Block_State_Definitions_StageFinal"
      ],
      "Weight": [92, 8],
      "Density": 0.8,
      "NoiseMask": {
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        "NoiseType": "SIMPLEX",
        "Density": [0, 0.1204],
        "Scale": 0.05,
        "Octaves": 5,
        "Threshold": [0, 0.12]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": [
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        "Soil_Grass",
        "Soil_Grass_Sunny",
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    },
    {
      "Type": [
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        "*Plant_Crop_Wheat_Block_State_Definitions_Stage3"
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      "Density": 0.8,
      "NoiseMask": {
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        "Noise": [
          {
            "File": "Zones.Noise.Zone1.Covers.Crops.Wheat_Carrot_Patches"
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        ],
        "Threshold": [0, 0.2]
      },
      "HeightThreshold": {
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      },
      "Parent": [
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        "Soil_Grass_Full",
        "Soil_Grass_Sunny",
        "Soil_Leaves"
      ]
    },
    {
      "Type": [
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        "*Plant_Crop_Berry_Block_State_Definitions_StageFinal",
        "Plant_Crop_Health1"
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      "Density": 0.8,
      "NoiseMask": {
        "Type": "SUM",
        "Noise": [
          {
            "Type": "MAX",
            "Noise": [
              {
                "Type": "MIN",
                "Noise": [
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                    "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
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              },
              {
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                "Density": [0, 1],
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              {
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      },
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        "Soil_Pathway",
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        "Soil_Grass_Full",
        "Soil_Grass_Deep",
        "Soil_Grass_Sunny"
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    },
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      "Type": ["Plant_Flower_Common_Yellow2", "Plant_Flower_Common_Red2"],
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      "NoiseMask": {
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        "Noise": [
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            "Type": "MAX",
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                "Type": "MIN",
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                    "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
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              },
              {
                "Seed": "Grasslands-Pattern-Plains-Smooth-Grove",
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          },
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            "Scale": 0.2
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        "Threshold": [0.33, 0.5]
      },
      "HeightThreshold": {
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        "Values": [0, 1]
      },
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        "Soil_Pathway",
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        "Soil_Grass_Full",
        "Soil_Grass_Deep",
        "Soil_Grass_Sunny"
      ]
    },
    {
      "Type": ["Plant_Crop_Mushroom_Cap_Brown"],
      "Weight": [1],
      "Density": 0.01,
      "NoiseMask": {
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          {
            "Type": "MIN",
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                "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
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          },
          {
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            "Density": [0, 0.15],
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            "Scale": 0.02
          }
        ],
        "Threshold": [0, 0.3]
      },
      "HeightThreshold": {
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        "Values": [0, 1]
      },
      "Parent": ["Soil_Pathway"]
    }
  ],
  "Prefabs": {
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      {
        "Prefab": ["Monuments.Unique.Temple.Portal.Grasslands.*"],
        "Pattern": {
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        }
      },
      {
        "Prefab": ["Rock_Formations.Rocks.Stone.Large.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier1.PrefabPatterns.Mountain_Boulders"
        }
      },
      {
        "Prefab": ["Rock_Formations.Rocks.Stone.Small.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier1.PrefabPatterns.Plains_Boulders"
        }
      },
      {
        "Prefab": ["Plants.Bush.Green.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier1.PrefabPatterns.Plains_Boulders_Bushes"
        }
      },
      {
        "Weight": [40, 3],
        "Prefab": ["Trees.Ash.Stage_2.*", "Trees.Ash.Stage_3.*"],
        "Pattern": {
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        }
      },
      {
        "Weight": [34.5, 20, 2],
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          "Trees.Oak.Stage_5.*",
          "Trees.Oak.Stage_6.*"
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        "Pattern": {
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        }
      },
      {
        "Weight": [0.1, 0.1, 0.1, 0.1, 0.1, 0.3, 0.2],
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          "Trees.Ash.Stage_2.*",
          "Trees.Ash.Stage_3.*",
          "Rock_Formations.Rocks.Stone.Small.*",
          "Rock_Formations.Rocks.Stone.Large.*"
        ],
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          "File": "Zones.Zone1_Tier1.PrefabPatterns.Plains_Smooth_Grove"
        }
      },
      {
        "Weight": [1, 0.3, 2],
        "Prefab": [
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          "Trees.Oak_Stumps.*",
          "Rock_Formations.Pillars.Rock_Stone.Plains.*"
        ],
        "Pattern": {
          "File": "Zones.Zone1_Tier1.PrefabPatterns.Plains_Smooth_Misc"
        }
      },
      {
        "Weight": [70, 12, 3, 7.5, 7.5],
        "Prefab": [
          "Monuments.Incidental.Quartzite.Ruins.*",
          "Monuments.Incidental.Grasslands.Farms.Structures.*",
          "Monuments.Incidental.Grasslands.Farms.Fields_Spawner.Incidental_Grasslands_Fields_Spawner_001",
          "Monuments.Incidental.Grasslands.Camps.Plains.*",
          "Monuments.Incidental.Grasslands.Houses.Plains.*"
        ],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Incidental"
        }
      },
      {
        "Prefab": ["Monuments.Challenge.Grass.*"],
        "Pattern": {
          "File": "Zones.Zone1_Tier1.PrefabPatterns.Monuments_Dungeon_Challenge"
        }
      },
      {
        "Prefab": ["Monuments.Encounter.Zone1.Tier1.Outpost.*"],
        "Pattern": {
          "File": "Zones.PrefabPatterns_Shared.Monuments_Encounter"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Stone",
    "Dynamic": [
      {
        "Entries": [
          {
            "$Comment": "This layer places dirt in groves",
            "Blocks": ["Soil_Pathway"],
            "NoiseMask": {
              "Type": "SUM",
              "Noise": [
                {
                  "Type": "MAX",
                  "Noise": [
                    {
                      "Type": "MIN",
                      "Noise": [
                        {
                          "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
                        }
                      ],
                      "Density": [0, 1],
                      "Normalize": 0.6
                    },
                    {
                      "Seed": "Grasslands-Pattern-Plains-Smooth-Grove",
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                      "Density": [0, 0.15],
                      "CellMode": "DISTANCE",
                      "Scale": 0.02
                    }
                  ],
                  "Normalize": [0, 0.8]
                },
                {
                  "NoiseType": "OLD_SIMPLEX",
                  "Formula": "INVERTED",
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                  "Persistence": 0.3,
                  "Scale": 0.17
                }
              ],
              "Factors": [0.5, 0.5],
              "Threshold": [0, 0.34]
            }
          },
          {
            "$Comment": "This layer places leaves in groves",
            "Blocks": ["Soil_Leaves"],
            "NoiseMask": {
              "Type": "SUM",
              "Noise": [
                {
                  "Type": "MAX",
                  "Noise": [
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                      "Type": "MIN",
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                          "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
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                    },
                    {
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                  ],
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                },
                {
                  "NoiseType": "OLD_SIMPLEX",
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                  "Scale": 0.3
                }
              ],
              "Factors": [0.5, 0.5],
              "Threshold": [0.1, 0.28]
            }
          },
          {
            "$Comment": "This layer places Gravel around Monuments/Ruins",
            "Blocks": ["Soil_Grass_Deep"],
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "MIN",
                "Noise": [
                  {
                    "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
                  }
                ],
                "Density": [0, 0.5],

                "Normalize": 0.94
              },
              "Randomizer": {
                "Generators": [
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                    "Seed": "Grasslands-Tint-Forest",
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                    "FractalMode": "OLDSCHOOL",
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                    "Persistence": 0.1,
                    "Scale": 0.08,
                    "Amplitude": 11
                  }
                ]
              },
              "Threshold": [0.5, 1]
            }
          },
          {
            "Blocks": ["Soil_Leaves"],
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "MULTIPLY",
                "Noise": [
                  {
                    "Seed": "Grasslands-Pattern-Plains-Ash",
                    "NoiseType": "CELL",
                    "Formula": "INVERTED_SQRT",
                    "CellMode": "DISTANCE",
                    "Density": [0, 0.14],
                    "Scale": 0.02,
                    "Jitter": 0.9,
                    "Normalize": 0.65
                  },
                  {
                    "Type": "MIN",
                    "Noise": [
                      {
                        "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
                      }
                    ],
                    "Density": [0, 0.5],

                    "Normalize": 0.55
                  }
                ]
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Grasslands-Tint-Forest",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Octaves": 1,
                    "Persistence": 0.1,
                    "Scale": 0.2,
                    "Amplitude": 3
                  }
                ]
              },
              "Threshold": [0.5, 1]
            }
          },
          {
            "Blocks": ["Soil_Pathway"],
            "NoiseMask": {
              "Type": "DISTORTED",
              "Noise": {
                "Type": "MULTIPLY",
                "Noise": [
                  {
                    "Seed": "Grasslands-Pattern-Plains-Ash",
                    "NoiseType": "CELL",
                    "Formula": "INVERTED_SQRT",
                    "CellMode": "DISTANCE",
                    "Density": [0.14, 0.28],
                    "Scale": 0.02,
                    "Jitter": 0.9,
                    "Normalize": 0.65
                  },
                  {
                    "Type": "MIN",
                    "Noise": [
                      {
                        "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
                      }
                    ],
                    "Density": [0, 0.5],

                    "Normalize": 0.55
                  }
                ]
              },
              "Randomizer": {
                "Generators": [
                  {
                    "Seed": "Grasslands-Tint-Forest-2",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Octaves": 1,
                    "Persistence": 0.1,
                    "Scale": 0.2,
                    "Amplitude": 3
                  }
                ]
              },
              "Threshold": [0.5, 1]
            }
          },
          {
            "$Comment": "This layer places Soil_Gravel around Plains_Boulders",
            "Blocks": ["Soil_Gravel"],
            "NoiseMask": {
              "Type": "MULTIPLY",
              "Noise": [
                {
                  "Seed": "Grasslands-Pattern-Boulders",
                  "NoiseType": "CELL",
                  "CellMode": "DISTANCE",
                  "DistanceRange": 5.0,
                  "Formula": "INVERTED",
                  "Scale": 0.025,
                  "Jitter": 0.4,
                  "Density": [0, 0.16]
                },
                {
                  "NoiseType": "SIMPLEX",
                  "Formula": "NORMAL",
                  "Octaves": 2,
                  "Persistence": 0.6,
                  "Scale": 0.05,
                  "Normalize": 0.5
                }
              ],
              "Normalize": 0.2,
              "Threshold": [0.01, 1]
            }
          },
          {
            "Blocks": ["Soil_Grass_Full"]
          }
        ]
      },
      {
        "Blocks": [
          {
            "Type": "Soil_Dirt",
            "Repeat": [2, 3],
            "RepeatNoise": {
              "Seed": "Grasslands-Layer-Dirt",
              "NoiseType": "OLD_SIMPLEX",
              "FractalMode": "OLDSCHOOL",
              "Octaves": 3,
              "Persistence": 0.5,
              "Scale": 0.08
            }
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Layers.Zone1.Static"
      },
      {
        "File": "Zones.Layers.Zone1.Volcanic"
      },
      {
        "File": "Zones.Layers.Zone1.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone1.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T1"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Positions": [104, 117, 121, 125],
    "Values": [1, 0.9, 0.5, 0]
  },
  "HeightmapNoise": {
    "Type": "SUM",
    "Noise": [
      {
        "Seed": "Grasslands-Plains-Heightmap",
        "NoiseType": "SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "INVERTED",
        "Octaves": 2,
        "Persistence": 0.3,
        "Scale": 0.01
      },
      {
        "Seed": "Grasslands-Plains-Heightmap2",
        "NoiseType": "SIMPLEX",
        "Octaves": 3,
        "Persistence": 0.3,
        "Scale": 0.05
      }
    ],
    "Factors": [0.925, 0.075]
  },
  "Tint": {
    "Default": {
      "Colors": ["639726", "3b8e32"],
      "Weights": [60, 40],
      "Noise": {
        "Seed": "Grasslands-Tint-Plains",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Octaves": 3,
        "Persistence": 0.5,
        "Scale": 0.08
      }
    },
    "Entries": [
      {
        "Colors": ["0x358026"],
        "NoiseMask": {
          "Type": "DISTORTED",
          "Noise": {
            "Type": "MIN",
            "Noise": [
              {
                "File": "Zones.Noise.Shared.Grids.Monuments_Encounter"
              }
            ],
            "Density": [0, 0.5],

            "Normalize": 0.94
          },
          "Randomizer": {
            "Generators": [
              {
                "Seed": "Grasslands-Tint-Forest",
                "NoiseType": "OLD_SIMPLEX",
                "FractalMode": "OLDSCHOOL",
                "Octaves": 1,
                "Persistence": 0.1,
                "Scale": 0.08,
                "Amplitude": 11
              }
            ]
          },
          "Threshold": [0.5, 1]
        }
      }
    ]
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone1_Plains"]
    },
    "Entries": [
      {
        "Names": ["Env_Zone1_Encounters"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone1.NoiseMasks.Faction_Undead_Environments"
            }
          ],
          "Threshold": [0.6, 1]
        }
      }
    ]
  },
  "Water": {
    "Entries": [
      {
        "Fluid": "Water_Source",
        "Min": 0,
        "Max": 114
      }
    ]
  }
}