Risen_Gunner
Server/NPC/Roles/Undead/Skeleton/Risen_Gunner.json, 915 B
Fields
| Field | Type |
|---|---|
Type | string |
Reference | string |
Modify | object |
Source
{
"Type": "Variant",
"Reference": "Template_Summoned_Ally",
"Modify": {
"MaxHealth": 81,
"HearingRange": 8,
"ViewSector": 270,
"Appearance": "Skeleton_Burnt_Gunner",
"Weapons": [
"Weapon_Gun_Blunderbuss_Rusty"
],
"OffHand": [
"Weapon_Shield_Rusty"
],
"DefaultOffHandSlot": 0,
"FlockArray": [ "Risen_Gunner" ],
"Attack": "Skeleton_Burnt_Gunner_Gun_Shoot",
"CombatBackOffAfterAttack": false,
"AttackDistance": 15,
"CombatFleeIfTooCloseDistance": 4,
"DesiredAttackDistanceRange": [
5,
14.5
],
"CombatBehaviorDistance": 15,
"TargetRange": 15,
"CombatAttackPreDelay": [ 0.1, 0.3 ],
"MaxSpeed": 12,
"ApplySeparation": true,
"BreathesInWater": true,
"CombatStrafingDurationRange": [ 0.2, 1 ],
"BlockProbability": 0,
"NameTranslationKey": "server.npcRoles.Skeleton_Burnt_Gunner.name"
}
}