CAE_Hedera
Server/NPC/Balancing/Intelligent/CAE_Hedera.json, 8.2 KB
Fields
| Field | Type |
|---|---|
Type | string |
TargetMemoryDuration | number |
CombatActionEvaluator | object |
Source
{
"Type": "CombatActionEvaluator",
"TargetMemoryDuration": 10,
"CombatActionEvaluator": {
"RunConditions": [
{
"Type": "TimeSinceLastUsed",
"Curve": {
"ResponseCurve": "Linear",
"XRange": [
0,
5
]
}
},
{
"Type": "Randomiser",
"MinValue": 0.75,
"MaxValue": 1
}
],
"MinRunUtility": 0.5,
"MinActionUtility": 0.01,
"AvailableActions": {
"Default": {
"Type": "State",
"Description": "Change to the Default state",
"State": "Combat",
"SubState": "Default",
"PostExecuteDistanceRange": [
2,
2.5
],
"Target": "Hostile",
"WeightCoefficient": 1.25,
"Conditions": [
{
"Type": "Randomiser",
"MinValue": 0.9,
"MaxValue": 1
},
{
"Type": "TimeSinceLastUsed",
"Curve": {
"Type": "Switch",
"SwitchPoint": 10
}
},
{
"Type": "TargetDistance",
"Curve": {
"ResponseCurve": "SimpleDescendingLogistic",
"XRange": [
0,
10
]
}
}
]
},
"VineBlock": {
"Type": "Ability",
"Description": "Block with hands",
"Target": "Hostile",
"AbilityType": "Secondary",
"OffhandSlot": 0,
"AttackDistanceRange": [
0.5,
10
],
"PostExecuteDistanceRange": [
2,
2.45
],
"Ability": "Root_NPC_Shield_Block",
"SubState": "Default",
"ChargeFor": 1,
"WeightCoefficient": 1.25,
"Conditions": [
{
"Type": "Randomiser",
"MinValue": 0.4,
"MaxValue": 1
},
{
"Type": "TimeSinceLastUsed",
"Curve": {
"Type": "Switch",
"SwitchPoint": 1
}
},
{
"Type": "RecentSustainedDamage",
"Curve": {
"ResponseCurve": "InverseExponential",
"XRange": [
0,
3
]
}
}
]
},
"BackOff": {
"Type": "State",
"Description": "Change to the strafe state",
"State": "Combat",
"SubState": "Strafe",
"PostExecuteDistanceRange": [
6,
8
],
"Target": "Hostile",
"WeightCoefficient": 1.25,
"Conditions": [
{
"Type": "Randomiser",
"MinValue": 0.8,
"MaxValue": 1
},
{
"Type": "TimeSinceLastUsed",
"Curve": {
"Type": "Switch",
"SwitchPoint": 10
}
},
{
"Type": "RecentSustainedDamage",
"Curve": {
"ResponseCurve": "InverseExponential",
"XRange": [
0,
6
]
}
}
]
},
"Scream": {
"Type": "Ability",
"Description": "Charges towards the target",
"Target": "Hostile",
"SubState": "Default",
"OffhandSlot": 0,
"Ability": "Root_NPC_Hedera_Scream",
"AttackDistanceRange": [
0,
8
],
"PostExecuteDistanceRange": [
2,
2.4
],
"ChargeFor": 1,
"WeightCoefficient": 1.25,
"Conditions": [
{
"Type": "TimeSinceLastUsed",
"Curve": {
"Type": "Switch",
"SwitchPoint": 20
}
},
{
"Type": "TargetDistance",
"Curve": {
"ResponseCurve": "SimpleDescendingLogistic",
"XRange": [
0,
8
]
}
}
]
},
"Summon": {
"Type": "Ability",
"Description": "Summons minions to assist in combat",
"Target": "Hostile",
"OffhandSlot": 0,
"Ability": "Root_NPC_Hedera_Summon",
"AttackDistanceRange": [
5,
20
],
"PostExecuteDistanceRange": [
6,
10
],
"ChargeFor": 1,
"WeightCoefficient": 1.25,
"Conditions": [
{
"Type": "TimeSinceLastUsed",
"Curve": {
"Type": "Switch",
"SwitchPoint": 20
}
},
{
"Type": "OwnStatPercent",
"Stat": "Health",
"Curve": "ReverseLinear"
}
]
}
},
"ActionSets": {
"Default": {
"BasicAttacks": {
"Attacks": [
"Root_NPC_Hedera_BasicAttacks"
],
"InteractionVars": {
"Swing_Left_Damage": {
"Interactions": [
{
"Parent": "Hedera_Swing_Left_Damage",
"DamageCalculator": {
"Type": "Absolute",
"BaseDamage": {
"Physical": 31
},
"RandomPercentageModifier": 0
},
"DamageEffects": {
"WorldSoundEventId": "SFX_Sword_T2_Impact",
"LocalSoundEventId": "SFX_Sword_T2_Impact"
}
}
]
},
"Swing_Right_Damage": {
"Interactions": [
{
"Parent": "Hedera_Swing_Right_Damage",
"DamageCalculator": {
"Type": "Absolute",
"BaseDamage": {
"Physical": 31
},
"RandomPercentageModifier": 0
},
"DamageEffects": {
"WorldSoundEventId": "SFX_Sword_T2_Impact",
"LocalSoundEventId": "SFX_Sword_T2_Impact"
}
}
]
}
},
"Randomise": false,
"UseProjectedDistance": true,
"MaxRange": 2.5,
"Timeout": 0.001,
"CooldownRange": [
0.001,
0.001
]
},
"Actions": [
"VineBlock",
"Scream",
"BackOff"
]
},
"Strafe": {
"BasicAttacks": {
"Attacks": [
"Root_NPC_Hedera_BasicAttacks"
],
"InteractionVars": {
"Swing_Left_Damage": {
"Interactions": [
{
"Parent": "Hedera_Swing_Left_Damage",
"DamageCalculator": {
"Type": "Absolute",
"BaseDamage": {
"Physical": 10
},
"RandomPercentageModifier": 0
},
"DamageEffects": {
"WorldSoundEventId": "SFX_Sword_T2_Impact",
"LocalSoundEventId": "SFX_Sword_T2_Impact"
}
}
]
},
"Swing_Right_Damage": {
"Interactions": [
{
"Parent": "Hedera_Swing_Right_Damage",
"DamageCalculator": {
"Type": "Absolute",
"BaseDamage": {
"Physical": 15
},
"RandomPercentageModifier": 0
},
"DamageEffects": {
"WorldSoundEventId": "SFX_Sword_T2_Impact",
"LocalSoundEventId": "SFX_Sword_T2_Impact"
}
}
]
}
},
"Randomise": false,
"UseProjectedDistance": true,
"MaxRange": 2.5,
"Timeout": 0.001,
"CooldownRange": [
0.001,
0.001
]
},
"Actions": [
"VineBlock",
"Scream",
"Summon",
"Default"
]
}
}
}
}