Hytale Asset ReferenceUnofficial
Versions / 0.5.5 / World / Default / Zones / Zone3_Shore_Tier2 / Custom.Lake.json

Custom.Lake

Server/World/Default/Zones/Zone3_Shore_Tier2/Custom.Lake.json, 11.4 KB

Fields

FieldType
CustomBiomeGeneratorobject
MapColorstring
Coversarray[4]
Prefabsobject
Layersobject
TerrainHeightThresholdobject
HeightmapNoiseobject
Tintobject
Environmentobject
Waterobject

Source

{
  "CustomBiomeGenerator": {
    "NoiseMask": {
      "Type": "DISTORTED",
      "Noise": {
        "Type": "SUM",
        "Noise": [
          {
            "Type": "MIN",
            "Noise": [
              {
                "File": "Zones.Noise.Shared.Heightmaps.River"
              }
            ],
            "Formula": "INVERTED_RIDGED_SQRT",
            "Normalize": [0.5, 1]
          },
          {
            "Seed": "Grasslands-Base",
            "NoiseType": "OLD_SIMPLEX",
            "FractalMode": "OLDSCHOOL",
            "Formula": "INVERTED",
            "Octaves": 4,
            "Persistence": 0.45,
            "Scale": 0.002,
            "Normalize": [0.6, 0.75]
          }
        ],
        "Factors": [0.2, 0.8]
      },
      "Randomizer": {
        "Generators": [
          {
            "Seed": "Grasslands-River-Noise",
            "NoiseType": "SIMPLEX",
            "Octaves": 3,
            "Persistence": 0.6,
            "Scale": 0.006,
            "Amplitude": 15
          }
        ]
      },
      "Threshold": [0.6, 1]
    },
    "BiomeMask": ["Beach_Tundra", "Beach_Rocky"],
    "Priority": 1
  },
  "MapColor": "#bfbfa1",
  "Covers": [
    {
      "Type": [
        {
          "Block": "Rubble_Shale",
          "Fluid": "Water_Source"
        },
        {
          "Block": "Rubble_Shale_Medium",
          "Fluid": "Water_Source"
        }
      ],
      "Weight": [0.8, 0.2],
      "Density": 0.3,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Rubble.Stone_Cliffs_Dense"
          }
        ],
        "Threshold": [0.6, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [1, 0]
      },
      "Parent": ["Soil_Pebbles", "Soil_Pebbles_Frozen", "Rock_Shale"]
    },
    {
      "Type": ["Rubble_Shale", "Rubble_Shale_Medium"],
      "Weight": [0.8, 0.2],
      "Density": 0.3,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Rubble.Stone_Cliffs_Dense"
          }
        ],
        "Threshold": [0.6, 1]
      },
      "HeightThreshold": {
        "Positions": [114, 115],
        "Values": [0, 1]
      },
      "Parent": ["Soil_Pebbles", "Soil_Pebbles_Frozen", "Rock_Shale"]
    },
    {
      "Type": ["Rock_Ice_Permafrost"],
      "Weight": [1],
      "Offset": [-1],
      "Density": 1,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Ice.Ice_Lake_Surface"
          }
        ],
        "Threshold": [0.2, 1]
      },
      "HeightThreshold": {
        "Positions": [115, 116],
        "Values": [1, 0]
      },
      "OnWater": true
    },
    {
      "Type": ["Rock_Ice"],
      "Weight": [1],
      "Offset": [-1],
      "Density": 1,
      "NoiseMask": {
        "Type": "MIN",
        "Noise": [
          {
            "File": "Zones.Noise.Zone3.Covers.Ice.Ice_Lake_Deep"
          }
        ],
        "Threshold": [0.4, 1]
      },
      "HeightThreshold": {
        "Positions": [115, 116],
        "Values": [1, 0]
      },
      "OnWater": true
    }
  ],
  "Prefabs": {
    "Entries": [
      {
        "Prefab": ["Rock_Formations.Ice_Formations.Wall.Short.*"],
        "Pattern": {
          "File": "Zones.Zone3_Shore_Tier2.PrefabPatterns.Glacier_Walls_Short"
        }
      },
      {
        "Prefab": ["Rock_Formations.Ice_Formations.Wall.Medium.*"],
        "Pattern": {
          "File": "Zones.Zone3_Shore_Tier2.PrefabPatterns.Glacier_Walls_Medium"
        }
      },
      {
        "Prefab": ["Rock_Formations.Ice_Formations.Wall.Tall.*"],
        "Pattern": {
          "File": "Zones.Zone3_Shore_Tier2.PrefabPatterns.Glacier_Walls_Tall"
        }
      },
      {
        "Prefab": ["Rock_Formations.Rocks.Frozenstone.Small.*"],
        "Pattern": {
          "File": "Zones.Zone3_Tier3.PrefabPatterns.Glacier_Boulders"
        }
      },
      {
        "Prefab": ["Npc.Outlander.Camps.Tier2_Lake.*"],
        "Pattern": {
          "File": "Zones.Zone3_Tier2.PrefabPatterns.Monuments_Outlander_Lake"
        }
      }
    ]
  },
  "Layers": {
    "Default": "Rock_Shale",
    "Dynamic": [
      {
        "Entries": [
          {
            "Blocks": ["Rock_Shale:8"],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone3.Layers.Rock.Bedrock_Lake"
                }
              ],
              "Threshold": [0, 0.35]
            }
          },
          {
            "Blocks": ["Soil_Pebbles_Frozen", "Soil_Dirt_Cold:2"],
            "NoiseMask": {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Zone3.Layers.Soil.Layer_Bedrock_Light_9"
                }
              ],
              "Threshold": [0, 0.79]
            }
          },
          {
            "Blocks": ["Soil_Pebbles:2"]
          }
        ]
      }
    ],
    "Static": [
      {
        "File": "Zones.Zone3_Shore_Tier2.Layers.Static"
      },
      {
        "File": "Zones.Zone3_Shore_Tier2.Layers.Bedrock"
      },
      {
        "File": "Zones.Layers.Zone3.Cave_Environments_Shallow"
      },
      {
        "File": "Zones.Layers.Environments_Volcanic.Cave_Environments_Volcanic_T2"
      }
    ]
  },
  "TerrainHeightThreshold": {
    "Noise": {
      "Seed": "lake_noise",
      "NoiseType": "OLD_SIMPLEX",
      "FractalMode": "OLDSCHOOL",
      "Formula": "NORMAL",
      "Octaves": 4,
      "Persistence": 0.4,
      "Scale": 0.05
    },
    "Keys": [0.15, 0.35],
    "Thresholds": [
      {
        "Positions": [116, 119, 123, 126, 140],
        "Values": [1, 0.75, 0.66, 0.57, 0]
      },
      {
        "Positions": [95, 97, 109, 114, 118, 135],
        "Values": [1, 0.75, 0.66, 0.62, 0.57, 0]
      }
    ]
  },
  "HeightmapNoise": {
    "Type": "DISTORTED",
    "Noise": {
      "Type": "SUM",
      "Noise": [
        {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Shared.Heightmaps.River"
            }
          ],
          "Formula": "INVERTED_RIDGED_SQRT",
          "Normalize": [0.6, 0.9]
        },
        {
          "Seed": "Grasslands-Base",
          "NoiseType": "OLD_SIMPLEX",
          "FractalMode": "OLDSCHOOL",
          "Formula": "INVERTED",
          "Octaves": 4,
          "Persistence": 0.45,
          "Scale": 0.002,
          "Normalize": [0.55, 0.75]
        }
      ],
      "Factors": [0.3, 0.7]
    },
    "Randomizer": {
      "Generators": [
        {
          "Seed": "Grasslands-River-Noise",
          "NoiseType": "SIMPLEX",
          "Octaves": 3,
          "Persistence": 0.6,
          "Scale": 0.006,
          "Amplitude": 15
        }
      ]
    }
  },
  "Tint": {
    "Default": {
      "Colors": ["0x798d8f"]
    },
    "Entries": []
  },
  "Environment": {
    "Default": {
      "Names": ["Env_Zone3_Shores"]
    },
    "Entries": [
      {
        "Names": ["Env_Zone3_Outlander_Village"],
        "NoiseMask": {
          "Type": "MIN",
          "Noise": [
            {
              "File": "Zones.Noise.Zone3.NoiseMasks.Faction_Outlanders_Environments_Lake"
            }
          ],
          "Threshold": [0.6, 1]
        }
      }
    ]
  },
  "Water": {
    "Entries": [
      {
        "Block": "Rock_Ice",
        "Max": [133, 175],
        "Min": [110, 165],
        "NoiseMask": {
          "Type": "SUM",
          "Noise": [
            {
              "Seed": "Glacier_Base",
              "NoiseType": "SIMPLEX",
              "Octaves": 3,
              "Persistence": 0.5,
              "Scale": 0.0015
            },
            {
              "Type": "MIN",
              "Noise": [
                {
                  "File": "Zones.Noise.Shared.Heightmaps.River"
                }
              ],
              "Formula": "INVERTED_RIDGED",
              "Normalize": [0, 0.8]
            },
            {
              "Seed": "Snowlands-Ice",
              "NoiseType": "DISTANCE",
              "DistanceMode": "NATURAL",
              "Jitter": 0.8,
              "Distance2Mode": "DIV",
              "Formula": "INVERTED_SQUARED",
              "Scale": 0.032
            }
          ],
          "Factors": [0.55, 0.4, 0.05],
          "Threshold": [0.78, 1]
        },
        "MinNoise": {
          "Seed": "Snowlands-Ice",
          "NoiseType": "DISTANCE",
          "DistanceMode": "NATURAL",
          "Jitter": 0.8,
          "Distance2Mode": "DIV",
          "Formula": "SQUARED",
          "Octaves": 2,
          "Lacunarity": 0.75,
          "Scale": 0.032,
          "Normalize": [0.5, 0.65]
        },
        "MaxNoise": {
          "Type": "MIN",
          "Noise": [
            {
              "Type": "SUM",
              "Noise": [
                {
                  "Type": "DISTORTED",
                  "Noise": {
                    "Type": "SUM",
                    "Noise": [
                      {
                        "Type": "MIN",
                        "Noise": [
                          {
                            "File": "Zones.Noise.Shared.Heightmaps.River"
                          }
                        ],
                        "Formula": "RIDGED"
                      },
                      {
                        "Type": "MIN",
                        "Noise": [
                          {
                            "File": "Zones.Noise.Shared.Heightmaps.Base"
                          }
                        ],
                        "Normalize": [0.4, 0.6]
                      }
                    ],
                    "Factors": [0.6, 0.4]
                  },
                  "Randomizer": {
                    "Generators": [
                      {
                        "Seed": "Grasslands-River-Noise",
                        "NoiseType": "SIMPLEX",
                        "Octaves": 3,
                        "Persistence": 0.6,
                        "Scale": 0.006,
                        "Amplitude": 15
                      }
                    ]
                  }
                },
                {
                  "Seed": "Snowlands-Ice",
                  "NoiseType": "CELL",
                  "DistanceMode": "NATURAL",
                  "Jitter": 0.8,
                  "Scale": 0.032
                }
              ],
              "Factors": [0.8, 0.2]
            },
            {
              "Type": "SUM",
              "Noise": [
                {
                  "Seed": "Glacier_Base",
                  "NoiseType": "SIMPLEX",
                  "Octaves": 3,
                  "Persistence": 0.5,
                  "Scale": 0.0015
                },
                {
                  "Type": "MIN",
                  "Noise": [
                    {
                      "File": "Zones.Noise.Shared.Heightmaps.River"
                    }
                  ],
                  "Formula": "INVERTED_RIDGED",
                  "Normalize": [0, 0.8]
                },
                {
                  "Seed": "Snowlands-Ice",
                  "NoiseType": "DISTANCE",
                  "DistanceMode": "NATURAL",
                  "Jitter": 0.8,
                  "Distance2Mode": "DIV",
                  "Formula": "INVERTED_SQUARED",
                  "Scale": 0.032
                }
              ],
              "Factors": [0.5, 0.35, 0.15],
              "Normalize": [0.7, 0.83]
            }
          ]
        }
      },
      {
        "Fluid": "Water_Source",
        "Min": 0,
        "Max": 114
      }
    ]
  }
}