Test_Features
Server/HytaleGenerator/WorldStructures/Test_Features.json, 2.1 KB
Fields
| Field | Type |
|---|---|
Type | string |
Biomes | array[3] |
DefaultBiome | string |
DefaultTransitionDistance | number |
MaxBiomeEdgeDistance | number |
Density | object |
SpawnPositions | object |
Framework | array[2] |
Source
{
"Type": "NoiseRange",
"Biomes": [
{
"Biome" : "Basic",
"Min" : -2,
"Max" : -0.5
},
{
"Biome" : "Void_Buffer",
"Min" : -0.5,
"Max" : 0
},
{
"Biome" : "Test_Features",
"Min" : 0,
"Max" : 2
}
],
"DefaultBiome": "Basic",
"DefaultTransitionDistance": 32,
"MaxBiomeEdgeDistance" : 32,
"Density": {
"Type": "YOverride",
"Skip": false,
"Value": 0,
"Inputs": [{
"Type": "Cache",
"Skip": false,
"Capacity": 3,
"Inputs": [{
"Type": "PositionsCellNoise",
"Skip": false,
"MaxDistance": 50,
"Positions": {
"Type": "List",
"Skip": false,
"Positions": [{
"X": 0,
"Y": 0,
"Z": -150
}]
},
"ReturnType": {
"Type": "Curve",
"Curve": {
"Type": "Manual",
"Points": [{
"In": 0,
"Out": -1
}, {
"In": 50,
"Out": 1
}]
}
},
"DistanceFunction": {
"Type": "Euclidean"
}
}]
}]
},
"SpawnPositions" : {
"Type" : "Imported",
"Name" : "Spawns"
},
"Framework" : [
{
"Type" : "Positions",
"Entries" : [
{
"Name" : "Spawns",
"Positions" : {
"Type" : "List",
"ExportAs" : "Spawns",
"Positions": [
{
"X": 0,
"Y": 200,
"Z": 0
},
{
"X": 30,
"Y": 200,
"Z": 0
},
{
"X": 10,
"Y": 200,
"Z": 20
}
]
}
}
]
},
{
"Type" : "DecimalConstants",
"Entries" : [
{
"Name" : "Base",
"Value" : 100
},
{
"Name" : "Water",
"Value" : 100
},
{
"Name" : "Bedrock",
"Value" : 0
}
]
}
]
}