Hytale Asset ReferenceUnofficial
Versions / 0.5.5 / Audio / SoundEvents / SFX / Weapons / Shared / Impacts / SFX_Light_Melee_T2_Guard_Hit.json

SFX_Light_Melee_T2_Guard_Hit

Server/Audio/SoundEvents/SFX/Weapons/Shared/Impacts/SFX_Light_Melee_T2_Guard_Hit.json, 1.0 KB

Fields

FieldType
Layersarray[2]
Volumenumber
PreventSoundInterruptionboolean
AudioCategorystring
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Weapons/Shared/Impacts/Light_Melee_T1_Guard_Hit_01.ogg",
        "Sounds/Weapons/Shared/Impacts/Light_Melee_T1_Guard_Hit_02.ogg",
        "Sounds/Weapons/Shared/Impacts/Light_Melee_T1_Guard_Hit_03.ogg",
        "Sounds/Weapons/Shared/Impacts/Light_Melee_T1_Guard_Hit_04.ogg"
      ],
      "Volume": 1.0,
      "RandomSettings": {
        "MinVolume": -1,
        "MinPitch": -2,
        "MaxPitch": 2
      },
      "StartDelay": 0
    },
    {
      "Files": [
        "Sounds/Weapons/Shared/Impacts/Light_Melee_T2_Guard_Hit_01.ogg",
        "Sounds/Weapons/Shared/Impacts/Light_Melee_T2_Guard_Hit_02.ogg",
        "Sounds/Weapons/Shared/Impacts/Light_Melee_T2_Guard_Hit_03.ogg"
      ],
      "Volume": -9.0,
      "RandomSettings": {
        "MinVolume": -1,
        "MinPitch": -2,
        "MaxPitch": 1
      },
      "StartDelay": 0
    }
  ],
  "Volume": 0,
  "PreventSoundInterruption": true,
  "AudioCategory": "AudioCat_Sword",
  "Parent": "SFX_Attn_Moderate"
}