Hytale Asset ReferenceUnofficial
Versions / 0.5.5 / Audio / SoundEvents / SFX / Weapons / Bow / SFX_Bow_T1_Shoot.json

SFX_Bow_T1_Shoot

Server/Audio/SoundEvents/SFX/Weapons/Bow/SFX_Bow_T1_Shoot.json, 512 B

Fields

FieldType
Layersarray[1]
Volumenumber
PreventSoundInterruptionboolean
AudioCategorystring
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Weapons/Bow/Bow_T1_Shoot_01.ogg",
        "Sounds/Weapons/Bow/Bow_T1_Shoot_02.ogg",
        "Sounds/Weapons/Bow/Bow_T1_Shoot_03.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -2,
        "MaxPitch": 3,
        "MinVolume": -0.9151498112135024,
        "MaxVolume": 0.8278537031645015
      },
      "Volume": 6.0
    }
  ],
  "Volume": 0,
  "PreventSoundInterruption": true,
  "AudioCategory": "AudioCat_Shortbow",
  "Parent": "SFX_Attn_Loud"
}