Hytale Asset ReferenceUnofficial
Versions / 0.5.5 / Audio / SoundEvents / SFX / Player / Action / SFX_Player_Grab_Item.json

SFX_Player_Grab_Item

Server/Audio/SoundEvents/SFX/Player/Action/SFX_Player_Grab_Item.json, 387 B

Fields

FieldType
Layersarray[1]
PreventSoundInterruptionboolean
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Weapons/Unarmed/Player_Punch_Swing_01.ogg",
        "Sounds/Weapons/Unarmed/Player_Punch_Swing_02.ogg",
        "Sounds/Weapons/Unarmed/Player_Punch_Swing_03.ogg",
        "Sounds/Weapons/Unarmed/Player_Punch_Swing_04.ogg"
      ],
      "Volume": 6.0
    }
  ],
  "PreventSoundInterruption": true,
  "Parent": "SFX_Attn_Moderate"
}