Hytale Asset ReferenceUnofficial
Versions / 0.5.5 / Audio / SoundEvents / BlockSounds / Leaves / SFX_Leaves_Walk.json

SFX_Leaves_Walk

Server/Audio/SoundEvents/BlockSounds/Leaves/SFX_Leaves_Walk.json, 1.1 KB

Fields

FieldType
Layersarray[2]
Volumenumber
PreventSoundInterruptionboolean
AudioCategorystring
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Leaves_02.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Leaves_02.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Leaves_03.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Walk_Leaves_04.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -4,
        "MaxPitch": 4,
        "MinVolume": -10
      },
      "Volume": -1.0,
      "RoundRobinHistorySize": 2
    },
    {
      "Files": [
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Walk_01.ogg",
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Walk_02.ogg",
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Walk_03.ogg",
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Walk_04.ogg"
      ],
      "Volume": 6.0,
      "RoundRobinHistorySize": 2,
      "RandomSettings": {
        "MinVolume": -5,
        "MinPitch": -2,
        "MaxPitch": 2
      }
    }
  ],
  "Volume": -5,
  "PreventSoundInterruption": true,
  "AudioCategory": "AudioCat_Footsteps",
  "Parent": "SFX_Attn_Quiet"
}