Hytale Asset ReferenceUnofficial
Versions / 0.5.5 / Audio / AmbienceFX / ReverbZones / Exterior / Rev_Zone_Forest.json

Rev_Zone_Forest

Server/Audio/AmbienceFX/ReverbZones/Exterior/Rev_Zone_Forest.json, 279 B

Fields

FieldType
Conditionsobject
Prioritynumber
SoundEffectobject

Source

{
  "Conditions": {
    "RoofState": "Roofed",
    "ExteriorRoofPhysicalMaterials": [
      { "PhysicalMaterialId": "Foliage", "Percent": { "Min": 0.5, "Max": 1.0 } }
    ]
  },
  "Priority": 1,
  "SoundEffect": {
    "ReverbEffectId": "Rev_Forest",
    "IsInstant": false
  }
}