AmbFX_Room
Server/Audio/AmbienceFX/Ambience/Global/Interior/AmbFX_Room.json, 771 B
Fields
| Field | Type |
|---|---|
Conditions | object |
Priority | number |
AmbientBed | object |
BlockedAmbienceFxIds | array[5] |
Source
{
"Conditions": {
"Shelter": ["Sheltered", "Enclosed"],
"SurfacePhysicalMaterials": [
{ "PhysicalMaterialId": "Wood", "Percent": { "Min": 0.25, "Max": 1.0 } },
{ "PhysicalMaterialId": "Wool", "Percent": { "Min": 0.15, "Max": 1.0 } },
{ "PhysicalMaterialId": "Glass", "Percent": { "Min": 0.1, "Max": 1.0 } },
{ "PhysicalMaterialId": "Metal", "Percent": { "Min": 0.15, "Max": 1.0 } }
],
"SurfacePhysicalMaterialsMatchAny": true
},
"Priority": 1,
"AmbientBed": {
"Track": "Sounds/Environments/Interior/Room_Tone_Generic_Loop_Stereo_01.ogg",
"Volume": -16.0
},
"BlockedAmbienceFxIds": [
"AmbFX_Caves",
"AmbFX_Caves_Spiders",
"AmbFX_Caves_Volcanic",
"AmbFX_Zone3_Cave",
"AmbFX_Zone4_Caves"
]
}