Hytale Asset ReferenceUnofficial
Versions / 0.5.4 / World / Default / Zones / Zone2_Tier2 / Cave / Caves.json

Caves

Server/World/Default/Zones/Zone2_Tier2/Cave/Caves.json, 17.7 KB

Fields

FieldType
Typesarray[16]

Source

{
  "Types": [
    {
      "Name": "Drylands_Plateaus",
      "BlockMask": {
        "Default": ["!Rock_Bedrock", "!Rock_Stone", "!Soil_Dirt", "!Soil_Grass", "!Soil_Dirt_Poisoned", "!Rock_Basalt", "!Soil_Mud", "*"]
      },
      "NoiseMask": {
        "Type": "SUM",
        "Noise": [
          {
            "Seed": "Drylands-Canyon-Noise",
            "NoiseType": "SIMPLEX",
            "Octaves": 1,
            "Persistence": 0.8,
            "Scale": 0.0012
          },
          {
            "Seed": "Drylands-Canyon-Noise-3",
            "NoiseType": "SIMPLEX",
            "Octaves": 2,
            "Persistence": 0.3,
            "Scale": 0.02
          }
        ],
        "Factors": [0.95, 0.05],
        "Threshold": [0, 0.4]
      },
      "Depth": 200,
      "Entry": "Plateaus.Entry",
      "EntryPoints": {
        "Seed": "Drylands-Caves-Density",
        "Density": [0, 1],
        "Scale": 0.0075,
        "Jitter": 0.5
      },
      "FixedEntryHeight": [115, 135],
      "FluidLevel": {
        "Fluid": "Lava_Source",
        "Height": 24
      },
      "HeightRadiusFactor": {
        "Positions": [105, 105, 255],
        "Values": [0, 1, 1]
      },
      "Pitch": 90,
      "Yaw": [0, 360],
      "Environment": "Env_Zone2_Caves_Scrub"
    },
    {
      "Name": "Drylands_Surface_Type_1",
      "BlockMask": {
        "Default": ["!Rock_Bedrock", "!Rock_Stone", "!Soil_Dirt", "!Soil_Grass", "!Soil_Dirt_Poisoned", "!Rock_Basalt", "!Soil_Mud", "!Empty", "*"]
      },
      "NoiseMask": {
        "Type": "MAX",
        "Noise": [
          {
            "Type":"DISTORTED",
            "Noise":{
              "Type": "SUM",
              "Noise": [
              {
                "Seed": "Grasslands-River-Noise",
                "NoiseType": "OLD_SIMPLEX",
                "FractalMode": "OLDSCHOOL",
                "Formula": "INVERTED_RIDGED_SQRT",
                "Octaves": 1,
                "Persistence": 0.1,
                "Scale": 0.004,
                "Normalize": [0.5876, 0.9999]
              },
              {
                "Seed": "Drylands-Canyon-Rougher",
                "NoiseType": "SIMPLEX",
                "FractalMode": "OLDSCHOOL",
                "Formula": "INVERTED",
                "Octaves": 3,
                "Persistence": 0.8,
                "Scale": 0.02
              }
              ],
              "Factors": [0.85, 0.15]
            },
            "Randomizer":{
              "Generators":[
              {
                "Seed": "Drylands-Randomizer",
                "NoiseType":"SIMPLEX",
                "Octaves": 3,
                "Persistence": 0.8,
                "Scale": 0.0014,
                "Amplitude": 70
              }
              ]
            },
            "Normalize": 0.45
            },
          {
          "Seed": "Drylands-Pattern-Monuments-Tier-2",
          "NoiseType": "CELL",
          "Formula": "INVERTED_SQRT",
          "Scale": 0.005,
          "CellMode": "DISTANCE",
          "Jitter": 0.6,
          "Density": [0, 1],
          "Normalize": 0.6
          }
        ],
        "Threshold": [0, 0.99]
        },
      "Depth": 200,
      "Entry": "Surface.Type_1.Entry",
      "HeightThreshold": {
        "Positions": [115, 116, 129, 130],
        "Values": [0, 1, 1, 0]
      },
      "EntryPoints": {
        "Seed": "Drylands-Caves-Density-Surface",
        "Density": [0.7501, 0.875],
        "Scale": 0.01501,
        "Jitter": 0.4001
      },
      "FluidLevel": {
        "Fluid": "Lava_Source",
        "Height": 24
      },
      "HeightRadiusFactor": {
        "Positions": [75, 77, 255],
        "Values": [0, 1, 1]
      },
      "Pitch": 90,
      "Yaw": [0, 360],
      "Environment": "Env_Zone2_Caves_Savanna"
    },
    {
      "Name": "Drylands_Surface_Type_2",
      "BlockMask": {
        "Default": ["!Rock_Bedrock", "!Rock_Stone", "!Soil_Dirt", "!Soil_Grass", "!Soil_Dirt_Poisoned", "!Rock_Basalt", "!Soil_Mud", "!Empty", "*"]
      },
      "NoiseMask": {
        "Type": "MAX",
        "Noise": [
          {
            "Type":"DISTORTED",
            "Noise":{
              "Type": "SUM",
              "Noise": [
              {
                "Seed": "Grasslands-River-Noise",
                "NoiseType": "OLD_SIMPLEX",
                "FractalMode": "OLDSCHOOL",
                "Formula": "INVERTED_RIDGED_SQRT",
                "Octaves": 1,
                "Persistence": 0.1,
                "Scale": 0.004,
                "Normalize": [0.5876, 0.9999]
              },
              {
                "Seed": "Drylands-Canyon-Rougher",
                "NoiseType": "SIMPLEX",
                "FractalMode": "OLDSCHOOL",
                "Formula": "INVERTED",
                "Octaves": 3,
                "Persistence": 0.8,
                "Scale": 0.02
              }
              ],
              "Factors": [0.85, 0.15]
            },
            "Randomizer":{
              "Generators":[
              {
                "Seed": "Drylands-Randomizer",
                "NoiseType":"SIMPLEX",
                "Octaves": 3,
                "Persistence": 0.8,
                "Scale": 0.0014,
                "Amplitude": 70
              }
              ]
            },
              "Normalize": 0.45
            },
            {
              "Seed": "Drylands-Pattern-Monuments-Tier-2",
              "NoiseType": "CELL",
              "Formula": "INVERTED_SQRT",
              "Scale": 0.005,
              "CellMode": "DISTANCE",
              "Jitter": 0.6,
              "Density": [0, 1],
              "Normalize": 0.6
            }
        ],
        "Threshold": [0, 0.99]
        },
      "Depth": 200,
      "Entry": "Surface.Type_2.Entry",
      "HeightThreshold": {
        "Positions": [115, 116, 129, 130],
        "Values": [0, 1, 1, 0]
      },
      "EntryPoints": {
        "Seed": "Drylands-Caves-Density-Surface",
        "Density": [0.875, 0.9999],
        "Scale": 0.01501,
        "Jitter": 0.4001
      },
      "FluidLevel": {
        "Fluid": "Lava_Source",
        "Height": 24
      },
      "HeightRadiusFactor": {
        "Positions": [75, 77, 255],
        "Values": [0, 1, 1]
      },
      "Pitch": 90,
      "Yaw": [0, 360],
      "Environment": "Env_Zone2_Caves_Savanna"
    },
    {
      "Name": "Drylands_Shallow",
      "BlockMask": {
        "Default": ["!Rock_Bedrock", "!Rock_Stone", "!Soil_Dirt", "!Soil_Grass", "!Soil_Dirt_Poisoned", "!Rock_Basalt", "!Soil_Mud", "*"]
      },
      "NoiseMask": {
        "Seed": "Drylands-Pattern-Monuments-Tier-2",
        "NoiseType": "CELL",
        "Formula": "INVERTED_SQRT",
        "Scale": 0.005,
        "CellMode": "DISTANCE",
        "Jitter": 0.6,
        "Density": [0, 1],
        "Threshold": [0, 0.7]
      },
      "Depth": 200,
      "Entry": "Shallow.Entry",
      "EntryPoints": {
        "Seed": "Drylands-Caves-Density",
        "Density": [0.5, 1],
        "Scale": 0.025,
        "Jitter": 0.5
      },
      "FixedEntryHeight": [88, 98],
      "FluidLevel": {
        "Fluid": "Lava_Source",
        "Height": 24
      },
      "HeightRadiusFactor": {
        "Positions": [0, 105, 110],
        "Values": [1, 1, 0]
      },
      "Pitch": 90,
      "Yaw": [0, 360],
      "Environment": "Env_Zone2_Caves_Scrub"
    }
    ,
    {
      "Name": "Drylands_Deep",
      "BlockMask": {
        "Default": ["!Rock_Bedrock", "!Rock_Stone", "!Soil_Dirt", "!Soil_Grass", "!Soil_Dirt_Poisoned", "!Rock_Basalt", "!Soil_Mud", "*"]
      },
      "Depth": 200,
      "Entry": "Deep.Entry",
      "EntryPoints": {
        "Seed": "Drylands-Caves-Density-1",
        "Density": 1,
        "Scale": 0.02,
        "Jitter": 0.5
      },
      "NoiseMask": {
        "Seed": "Drylands-Pattern-Monuments-Tier-2",
        "NoiseType": "CELL",
        "Formula": "INVERTED_SQRT",
        "Scale": 0.005,
        "CellMode": "DISTANCE",
        "Jitter": 0.6,
        "Density": [0, 1],
        "Threshold": [0, 0.7]
      },
      "FixedEntryHeight": [63, 73],
      "FluidLevel": {
        "Fluid": "Lava_Source",
        "Height": 24
      },
      "HeightRadiusFactor": {
        "Positions": [0, 80, 84],
        "Values": [1, 1, 0]
      },
      "Pitch": 90,
      "Yaw": [0, 360],
      "Environment": "Env_Zone2_Caves_Scrub"
    }
    ,
    {
      "Name": "Drylands_Volcanic",
      "BlockMask": {
        "Default": [{"Replace":false,"Fluid":"Water_Source"},"!Rock_Bedrock","!Soil_Dirt","!Soil_Grass","!Soil_Dirt_Poisoned","!Soil_Mud","*"]
      },
      "Depth": 200,
      "Entry": "Volcanic.Entry",
      "EntryPoints": {
        "Seed": "Drylands-Caves-Density-2",
        "Density": 1,
        "Scale": 0.02,
        "Jitter": 0.5
      },
      "FixedEntryHeight": [33, 43],
      "FluidLevel": {
        "Fluid": "Lava_Source",
        "Height": 24
      },
      "HeightRadiusFactor": {
        "Positions": [0, 255],
        "Values": [1, 1]
      },
      "Pitch": 90,
      "Yaw": [0, 360],
      "Environment": "Env_Zone2_Caves_Volcanic_T2"
    },
    {
      "Name": "Drylands_Klops_holes",
      "NoiseMask": {
        "Type": "MIN",
        "Noise":[
          {
                  "Type": "SUM",
                  "Noise": [
                    {
                    "Seed": "Grasslands-River-Noise",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Formula": "INVERTED_RIDGED",
                    "Octaves": 3,
                    "Persistence": 0.3,
                    "Scale": 0.004
                    },
                    {
                    "Seed": "Grasslands-Base",
                    "NoiseType": "OLD_SIMPLEX",
                    "FractalMode": "OLDSCHOOL",
                    "Formula": "INVERTED",
                    "Octaves": 3,
                    "Persistence": 0.4,
                    "Scale": 0.002
                    }
                  ],
                  "Factors": [0.85, 0.15],
                  "Normalize": [0.91, 0.91]
                },
            {
            "$Comment": "Desert_Oasis_Hidden_Dunes mask",
            "Type": "DISTORTED",
            "Noise":{
            "Seed": "Drylands-Biomes-Distrobution",
            "Scale": 0.0011,
            "Jitter": 0.5,
            "DistanceRange": 25,
            "NoiseType": "CELL",
            "CellMode": "DISTANCE",
            "Density": 1,
            "Normalize": [0.5, 1]
          },
          "Randomizer":{
            "Generators":[
            {
              "Seed": "Drylands-Randomizer",
              "NoiseType":"OLD_SIMPLEX",
              "Formula": "SQUARED",
              "Octaves": 3,
              "Persistence": 0.8,
              "Scale": 0.02,
              "Amplitude": 10
            }
            ]
          },
          "Normalize":[0.99, 1]
          }
        ],
        "Threshold":[0.01, 1]
        },
      "Depth": 60,
      "Entry": "Klops.Entry",
      "EntryPoints": {
        "Density": [0, 1],
        "Seed": "Caves-Klops",
        "Scale": 0.00343, //0.00333,
        "Jitter": 0.5
      },
      "FluidLevel": {
        "Fluid": "Lava_Source",
        "Height": 10
      },
      "HeightThreshold": {
        "Positions": [115, 116, 129, 130],
        "Values": [0, 1, 1, 0]
      },
      "HeightRadiusFactor": {
        "Positions": [129, 130],
        "Values": [1, 0]
      },
      "Pitch": 0,
      "Environment": "Env_Zone2_Caves"
    },
    {
      "Name": "Drylands_Dungeons",
      "NoiseMask": {
        "Type": "MIN",
        "Noise":[
          {
            "Type": "SUM",
            "Noise": [
                {
                  "Seed": "Drylands-Canyon-Noise",
                  "NoiseType": "SIMPLEX",
                  "Octaves": 1,
                  "Persistence": 0.8,
                  "Scale": 0.0012
                },
                {
                  "Seed": "Drylands-Canyon-Noise-3",
                  "NoiseType": "SIMPLEX",
                  "Octaves": 2,
                  "Persistence": 0.3,
                  "Scale": 0.02
                }
              ],
            "Factors": [0.95, 0.05],
            "Normalize": [0.55, 0.55]
            },
          {
            "$Comment": "Desert_Oasis_Hidden_Dunes mask",
            "Type": "DISTORTED",
            "Noise":{
            "Seed": "Drylands-Biomes-Distrobution",
            "Scale": 0.0011,
            "Jitter": 0.5,
            "DistanceRange": 25,
            "NoiseType": "CELL",
            "CellMode": "DISTANCE",
            "Density": 1,
            "Normalize": [0.5, 1]
          },
          "Randomizer":{
            "Generators":[
            {
              "Seed": "Drylands-Randomizer",
              "NoiseType":"OLD_SIMPLEX",
              "Formula": "SQUARED",
              "Octaves": 3,
              "Persistence": 0.8,
              "Scale": 0.02,
              "Amplitude": 10
            }
            ]
          },
          "Normalize":[0.99, 1]
          }
        ],
        "Threshold":[0.01, 1]
        },
      "Depth": 100,
      "Entry": "Dungeons.Entry",
      "EntryPoints": {
        "Density": [0, 0.0625],
        "Seed": "Drylands-Pattern-Monuments-Tier-2",
        "Scale": 0.005,
        "Jitter": 0.6
      },
      "FluidLevel": {
        "Fluid": "Lava_Source",
        "Height": 10
      },
      "HeightThreshold": {
        "Positions": [115, 116, 139, 140],
        "Values": [0, 1, 1, 0]
      },
      "HeightRadiusFactor": {
        "Positions": [0, 255],
        "Values": [1, 1]
      },
      "Pitch": 0,
      "Environment": "Env_Zone2_Dungeons"
    },
    {
      "Name": "Scarak_Hives",
      "NoiseMask": {
        "Type": "MIN",
        "Noise":[
          {
          "Type": "SUM",
          "Noise": [
          {
            "Seed": "Drylands-Canyon-Noise",
            "NoiseType": "SIMPLEX",
            "Octaves": 1,
            "Persistence": 0.8,
            "Scale": 0.0012
          },
          {
            "Seed": "Drylands-Canyon-Noise-3",
            "NoiseType": "SIMPLEX",
            "Octaves": 2,
            "Persistence": 0.3,
            "Scale": 0.02
          }
          ],
          "Factors": [0.95, 0.05],
          "Normalize": [0.45, 0.45]
          },
          {
            "$Comment": "Desert_Oasis_Hidden_Dunes mask",
            "Type": "DISTORTED",
            "Noise":{
            "Seed": "Drylands-Biomes-Distrobution",
            "Scale": 0.0011,
            "Jitter": 0.5,
            "DistanceRange": 25,
            "NoiseType": "CELL",
            "CellMode": "DISTANCE",
            "Density": 1,
            "Normalize": [0.5, 1]
          },
          "Randomizer":{
            "Generators":[
            {
              "Seed": "Drylands-Randomizer",
              "NoiseType":"OLD_SIMPLEX",
              "Formula": "SQUARED",
              "Octaves": 3,
              "Persistence": 0.8,
              "Scale": 0.02,
              "Amplitude": 10
            }
            ]
          },
          "Normalize":[0.99, 1]
          }
        ],
        "Threshold":[0.01, 1]
        },
      "Depth": 100,
      "Entry": "Hives.Entry",
      "EntryPoints": {
		    "Density": [0.625, 0.8125],
        "Seed": "Drylands-Pattern-Monuments-Tier-2",
        "Scale": 0.005,
        "Jitter": 0.6
      },
      "FluidLevel": {
        "Fluid": "Lava_Source",
        "Height": 10
      },
      "HeightThreshold": {
        "Positions": [108, 109, 139, 140],
        "Values": [0, 1, 1, 0]
      },
      "HeightRadiusFactor": {
        "Positions": [0, 255],
        "Values": [1, 1]
      },
      "Pitch": 0,
      "Environment": "Env_Zone2_Dungeons"
    },
    {
      "Name": "Env_Zone2_Mineshafts",
      "NoiseMask":
      {
        "Type": "MIN",
        "Noise":[
          {
            "Type": "SUM",
            "Noise": [
              {
                "Seed": "Drylands-Canyon-Noise",
                "NoiseType": "SIMPLEX",
                "Octaves": 1,
                "Persistence": 0.8,
                "Scale": 0.0012
              },
              {
                "Seed": "Drylands-Canyon-Noise-3",
                "NoiseType": "SIMPLEX",
                "Octaves": 2,
                "Persistence": 0.3,
                "Scale": 0.02
              }
            ],
            "Factors": [0.95, 0.05],
            "Normalize": [0.55, 0.55]
          },
          {
            "$Comment": "Desert_Oasis_Hidden_Dunes mask",
            "Type": "DISTORTED",
            "Noise":{
            "Seed": "Drylands-Biomes-Distrobution",
            "Scale": 0.0011,
            "Jitter": 0.5,
            "DistanceRange": 25,
            "NoiseType": "CELL",
            "CellMode": "DISTANCE",
            "Density": 1,
            "Normalize": [0.5, 1]
          },
          "Randomizer":{
            "Generators":[
            {
              "Seed": "Drylands-Randomizer",
              "NoiseType":"OLD_SIMPLEX",
              "Formula": "SQUARED",
              "Octaves": 3,
              "Persistence": 0.8,
              "Scale": 0.02,
              "Amplitude": 10
            }
            ]
          },
          "Normalize":[0.99, 1]
          }
        ],
        "Threshold":[0.01, 1]
        },
      "Depth": 60,
      "Entry": "Mineshaft.Entry",
      "EntryPoints": {
        "Seed": "Drylands-Pattern-Monuments-Tier-2",
    		"Density": [0.1025, 0.1875],
            "Scale": 0.005,
    		"Jitter": 0.6
      },
      "FluidLevel": {
        "Fluid": "Lava_Source",
        "Height": 24
      },
      "HeightThreshold": {
        "Positions": [115, 116, 139, 140],
        "Values": [0, 1, 1, 0]
      },
      "HeightRadiusFactor": {
        "Positions": [0, 255],
        "Values": [1, 1]
      },
      "Pitch": 0,
      "Environment": "Env_Zone2_Mineshafts"
    },
    {
      "File": "Ores.Zone2.CopperPlacement"
    },
    {
      "File": "Ores.Zone2.IronPlacement"
    },
    {
      "File": "Ores.Zone2.SilverPlacement"
    },
    {
      "File": "Ores.Zone2.GoldPlacement"
    },
    {
      "File": "Ores.Zone2.ThoriumPlacement"
    },
    {
      "File": "Ores.Zone2.TreasurePlacement"
    }
  ]
}