Hytale Asset ReferenceUnofficial
Versions / 0.5.4 / World / Default / Zones / Zone1_Tier3 / PrefabPatterns / Forest_Moss_Pond_Boulders.json

Forest_Moss_Pond_Boulders

Server/World/Default/Zones/Zone1_Tier3/PrefabPatterns/Forest_Moss_Pond_Boulders.json, 875 B

Fields

FieldType
GridGeneratorobject
NoiseMaskobject
HeightThresholdobject

Source

{
  "GridGenerator": {
    "Seed": "Grasslands-Pattern-Forest-Moss-Pond-Boulders",
    "Density": [0, 1],
    "Scale": 0.085,
    "Jitter": 0.65
  },
  "NoiseMask": {
    "Type": "MULTIPLY",
    "Noise": [
      {
        "Seed": "Grasslands-River-Noise-2",
        "NoiseType": "OLD_SIMPLEX",
        "FractalMode": "OLDSCHOOL",
        "Formula": "INVERTED_RIDGED_FIX",
        "Octaves": 3,
        "Persistence": 0.3,
        "Scale": 0.01,
        "Normalize": [0, 0.98]
      },
      {
        "Seed": "Grasslands-Moss-Ponds",
        "NoiseType": "CELL",
        "CellMode": "DISTANCE",
        "Density": 0.25,
        "Jitter": 0.6,
        "Formula": "INVERTED_SQUARED",
        "Scale": 0.025
      }
    ],
    "Normalize": [0.7, 0.8],
    "Threshold": [0.9, 1]
  },
  "HeightThreshold": {
    "Positions": [116, 117, 120, 121],
    "Values": [0, 1, 1, 0]
  }
}