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Versions / 0.5.4 / Models / Test / Sword_Charged_Test.json

Sword_Charged_Test

Server/Models/Test/Sword_Charged_Test.json, 4.9 KB

Fields

FieldType
Modelstring
Texturestring
EyeHeightnumber
CrouchOffsetnumber
HitBoxobject
Cameraobject
AnimationSetsobject
RandomAttachmentSetsobject
Particlesarray[1]

Source

{
  "Model": "Items/Weapons/Sword/Iron.blockymodel",
  "Texture": "Items/Weapons/Sword/Iron_Texture.png",
  "EyeHeight": 0.65,
  "CrouchOffset": -0.15,
  "HitBox": {
    "Max": {
      "X": 0.3,
      "Y": 1.5,
      "Z": 0.3
    },
    "Min": {
      "X": -0.3,
      "Y": 0,
      "Z": -0.3
    }
  },
  "Camera": {
    "Pitch": {
      "AngleRange": {
        "Max": 45,
        "Min": -30
      },
      "TargetNodes": [
        "Head"
      ]
    },
    "Yaw": {
      "AngleRange": {
        "Max": 15,
        "Min": -15
      },
      "TargetNodes": [
        "Head"
      ]
    }
  },
  "AnimationSets": {
    "Idle": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Idle.blockyanim",
          "Looping": true,
          "Speed": 0.5
        }
      ]
    },
    "Walk": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Walk.blockyanim"
        }
      ]
    },
    "WalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Walk_Backward.blockyanim"
        }
      ]
    },
    "Run": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Run.blockyanim"
        }
      ]
    },
    "Crouch": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Crouch.blockyanim",
          "BlendingDuration": 0.1,
          "Speed": 0.5
        }
      ]
    },
    "CrouchWalk": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Crouch_Walk.blockyanim",
          "BlendingDuration": 0.1,
          "Speed": 0.6
        }
      ]
    },
    "CrouchWalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Crouch_Walk_Backward.blockyanim",
          "BlendingDuration": 0.1,
          "Speed": 0.6
        }
      ]
    },
    "Jump": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 1
        }
      ]
    },
    "JumpWalk": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Jump_Far.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        },
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Jump_Far2.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "JumpRun": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Jump_Far.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        },
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Jump_Far2.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "Fall": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Fall.blockyanim",
          "BlendingDuration": 0.4
        },
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Fall2.blockyanim",
          "BlendingDuration": 0.4
        }
      ]
    },
    "Alerted": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Alerted.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        }
      ]
    },
    "Hurt": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Damage/Hurt.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        }
      ]
    },
    "Death": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Damage/Death.blockyanim",
          "Looping": false
        }
      ]
    },
    "Sleep": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Sleep.blockyanim"
        }
      ]
    },
    "Wake": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Wake.blockyanim",
          "Looping": false
        }
      ]
    },
    "Spawn": {
      "Animations": [
        {
          "Animation": "NPC/Beast/Cactee/Animations/Default/Spawn.blockyanim",
          "BlendingDuration": 0,
          "Looping": false
        }
      ]
    }
  },
  "RandomAttachmentSets": {
    "Cactus": {
      "Left": {
        "Model": "NPC/Beast/Cactee/Models/Attachments/L-Flower.blockymodel",
        "Texture": "NPC/Beast/Cactee/Models/Texture.png"
      },
      "Right": {
        "Model": "NPC/Beast/Cactee/Models/Attachments/R-Flower.blockymodel",
        "Texture": "NPC/Beast/Cactee/Models/Texture.png"
      },
      "None": {}
    }
  },
  "Particles": [
    {
      "SystemId": "Sword_Charging",
      "TargetNodeName": "Handle",
      "PositionOffset": {
        "X": 0.6
      },
      "Scale": 1.5
    }
  ]
}