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Versions / 0.5.4 / Models / Intelligent / Outlander / Outlander_Brute.json

Outlander_Brute

Server/Models/Intelligent/Outlander/Outlander_Brute.json, 10.8 KB

Fields

FieldType
Parentstring
Modelstring
Texturestring
EyeHeightnumber
CrouchOffsetnumber
HitBoxobject
MinScalenumber
MaxScalenumber
DefaultAttachmentsarray[3]
Cameraobject
AnimationSetsobject
Iconstring

Source

{
  "Parent": "Player",
  "Model": "NPC/Intelligent/Outlander_Brute/Models/Model.blockymodel",
  "Texture": "NPC/Intelligent/Outlander_Brute/Models/Texture.png",
  "EyeHeight": 2.3,
  "CrouchOffset": -0.35,
  "HitBox": {
    "Max": {
      "X": 0.7,
      "Y": 2.7,
      "Z": 0.7
    },
    "Min": {
      "X": -0.7,
      "Y": 0,
      "Z": -0.7
    }
  },
  "MinScale": 1.15,
  "MaxScale": 1.15,
  "DefaultAttachments": [
    {
      "Model": "NPC/Intelligent/Outlander_Brute/Models/Attachments/Chest.blockymodel",
      "Texture": "NPC/Intelligent/Outlander_Brute/Models/Attachments/Chest_Texture.png"
    },
    {
      "Model": "NPC/Intelligent/Outlander_Brute/Models/Attachments/Head.blockymodel",
      "Texture": "NPC/Intelligent/Outlander_Brute/Models/Attachments/Head_Texture.png"
    },
    {
      "Model": "NPC/Intelligent/Outlander_Brute/Models/Attachments/Legs.blockymodel",
      "Texture": "NPC/Intelligent/Outlander_Brute/Models/Attachments/Legs_Texture.png"
    }
  ],
  "Camera": {
    "Pitch": {
      "AngleRange": {
        "Max": 45,
        "Min": -15
      },
      "TargetNodes": [
        "Head"
      ]
    },
    "Yaw": {
      "AngleRange": {
        "Max": 15,
        "Min": -15
      },
      "TargetNodes": [
        "Head"
      ]
    }
  },
  "AnimationSets": {
    "Idle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Idle.blockyanim",
          "Looping": true,
          "Speed": 0.5
        }
      ]
    },
    "Walk": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Walk.blockyanim",
          "Speed": 1
        }
      ]
    },
    "WalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Walk_Backward.blockyanim",
          "Speed": 1
        }
      ]
    },
    "Run": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Run.blockyanim",
          "Speed": 1
        }
      ]
    },
    "Crouch": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Crouch.blockyanim",
          "BlendingDuration": 0.1,
          "Speed": 0.5
        }
      ]
    },
    "CrouchWalk": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Crouch_Walk.blockyanim",
          "BlendingDuration": 0.1
        }
      ]
    },
    "CrouchWalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Crouch_Walk_Backward.blockyanim",
          "BlendingDuration": 0.1
        }
      ]
    },
    "Jump": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 1
        }
      ]
    },
    "JumpWalk": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Jump_Far.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        },
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Jump_Far2.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "JumpRun": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Jump_Far.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        },
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Jump_Far2.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "Fall": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Fall.blockyanim",
          "BlendingDuration": 0.4
        },
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Fall2.blockyanim",
          "BlendingDuration": 0.4
        }
      ]
    },
    "Alerted": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Alerted.blockyanim",
          "Looping": false
        }
      ]
    },
    "FlyIdle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Fly/Fly_Idle.blockyanim",
          "Speed": 1
        }
      ]
    },
    "Fly": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Fly/Fly.blockyanim",
          "Speed": 1
        }
      ]
    },
    "FlyBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Fly/Fly_Backward.blockyanim",
          "Speed": 1
        }
      ]
    },
    "FlyFast": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Fly/Fly_Fast.blockyanim",
          "Speed": 1
        }
      ]
    },
    "SwimIdle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Swim/Swim_Idle.blockyanim"
        }
      ]
    },
    "Swim": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Swim/Swim.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "SwimBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Swim/Swim_Backward.blockyanim",
          "Speed": 1
        }
      ]
    },
    "SwimFast": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Swim/Swim_Fast.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "SwimJump": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Swim/Swim_Jump.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "SwimFloat": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Swim/Swim_Float.blockyanim"
        }
      ]
    },
    "SwimSink": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Swim/Swim_Sink.blockyanim"
        }
      ]
    },
    "SwimDive": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Swim/Swim_Dive.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "SwimDiveBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Swim/Swim_Dive_Backward.blockyanim",
          "Speed": 1
        }
      ]
    },
    "SwimDiveFast": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Swim/Swim_Dive_Fast.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "FluidIdle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Idle.blockyanim",
          "Speed": 0.3
        }
      ]
    },
    "FluidWalk": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Walk.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "FluidWalkBackward": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Walk_Backward.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "FluidRun": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Run.blockyanim",
          "Speed": 0.6
        }
      ]
    },
    "ClimbIdle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Climb/Climb_Idle.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "ClimbUp": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Climb/Climb_Up.blockyanim"
        }
      ]
    },
    "ClimbDown": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Climb/Climb_Down.blockyanim"
        }
      ]
    },
    "ClimbLeft": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Climb/Climb_Left.blockyanim"
        }
      ]
    },
    "ClimbRight": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Climb/Climb_Right.blockyanim"
        }
      ]
    },
    "Hurt": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Damage/Hurt.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false
        }
      ]
    },
    "Death": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Damage/Death.blockyanim",
          "Looping": false
        }
      ]
    },
    "Laydown": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Laydown.blockyanim",
          "Looping": false
        }
      ]
    },
    "Sleep": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Sleep.blockyanim"
        }
      ]
    },
    "Wake": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Wake.blockyanim",
          "Looping": false
        }
      ]
    },
    "IdleYawn": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Idle.blockyanim",
          "Looping": false,
          "Speed": 0.8
        }
      ]
    },
    "WakeRain": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Wake.blockyanim",
          "Looping": false
        }
      ]
    },
    "Sit": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Crouch.blockyanim",
          "Speed": 0.8
        }
      ]
    },
    "IdlePassive": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Idle.blockyanim",
          "Speed": 0.7
        }
      ]
    },
    "Kneel": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Crouch.blockyanim",
          "Speed": 0.5
        }
      ]
    },
    "Eat": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Outlander_Brute/Animations/Default/Idle.blockyanim",
          "Speed": 0.6
        }
      ]
    }
  },
  "Icon": "Icons/ModelsGenerated/Outlander_Brute.png"
}