Hytale Asset ReferenceUnofficial
Versions / 0.5.4 / Models / Intelligent / Hedera / Hedera.json

Hedera

Server/Models/Intelligent/Hedera/Hedera.json, 4.0 KB

Fields

FieldType
Parentstring
Modelstring
Texturestring
EyeHeightnumber
CrouchOffsetnumber
HitBoxobject
MinScalenumber
MaxScalenumber
DefaultAttachmentsarray[3]
AnimationSetsobject
Particlesarray[1]
Lightobject
Cameraobject
Iconstring

Source

{
  "Parent": "Trork",
  "Model": "NPC/Intelligent/Hedera/Models/Model.blockymodel",
  "Texture": "NPC/Intelligent/Hedera/Models/Texture.png",
  "EyeHeight": 1.8,
  "CrouchOffset": -0.4,
  "HitBox": {
    "Max": {
      "X": 0.5,
      "Y": 2.8,
      "Z": 0.5
    },
    "Min": {
      "X": -0.5,
      "Y": 0,
      "Z": -0.5
    }
  },
  "MinScale": 1.3,
  "MaxScale": 1.3,
  "DefaultAttachments": [
    {
      "Model": "NPC/Intelligent/Hedera/Models/Attachments/Hair.blockymodel",
      "Texture": "NPC/Intelligent/Hedera/Models/Attachments/Hair_Texture.png"
    },
    {
      "Model": "NPC/Intelligent/Hedera/Models/Attachments/Chest.blockymodel",
      "Texture": "NPC/Intelligent/Hedera/Models/Attachments/Chest_Texture.png"
    },
    {
      "Model": "NPC/Intelligent/Hedera/Models/Attachments/Crown.blockymodel",
      "Texture": "NPC/Intelligent/Hedera/Models/Attachments/Crown_Texture.png"
    }
  ],
  "AnimationSets": {
    "Idle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Hedera/Animations/Default/Idle.blockyanim"
        }
      ]
    },
    "IdlePassive": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Hedera/Animations/Default/Idle_Passive.blockyanim",
          "Weight": 1,
          "Looping": true
        },
        {
          "Animation": "NPC/Intelligent/Hedera/Animations/Default/Idle_Passive2.blockyanim",
          "Weight": 1,
          "Looping": true
        }
      ],
      "NextAnimationDelay": {
        "Min": 0,
        "Max": 2
      }
    },
    "FlyIdle": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Hedera/Animations/Fly/Fly_Idle.blockyanim"
        }
      ]
    },
    "FlyPassive": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Hedera/Animations/Default/Idle_Passive.blockyanim",
          "Weight": 1,
          "Looping": true
        },
        {
          "Animation": "NPC/Intelligent/Hedera/Animations/Default/Idle_Passive2.blockyanim",
          "Weight": 1,
          "Looping": true
        }
      ],
      "NextAnimationDelay": {
        "Min": 0,
        "Max": 2
      }
    },
    "Walk": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Hedera/Animations/Default/Walk.blockyanim"
        }
      ]
    },
    "WalkPassive": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Hedera/Animations/Default/Idle_Passive.blockyanim",
          "Weight": 1,
          "Looping": true
        },
        {
          "Animation": "NPC/Intelligent/Hedera/Animations/Default/Idle_Passive2.blockyanim",
          "Weight": 1,
          "Looping": true
        }
      ],
      "NextAnimationDelay": {
        "Min": 0,
        "Max": 2
      }
    },
    "Run": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Hedera/Animations/Default/Run.blockyanim",
          "SoundEventId": "SFX_Spider_Run"
        }
      ]
    },
    "RunPassive": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Hedera/Animations/Default/Idle_Passive.blockyanim",
          "Weight": 1,
          "Looping": true
        },
        {
          "Animation": "NPC/Intelligent/Hedera/Animations/Default/Idle_Passive2.blockyanim",
          "Weight": 1,
          "Looping": true
        }
      ],
      "NextAnimationDelay": {
        "Min": 0,
        "Max": 2
      }
    },
    "Alerted": {
      "Animations": [
        {
          "Animation": "NPC/Intelligent/Hedera/Animations/Default/Idle.blockyanim",
          "SoundEventId": "SFX_Spirit_Root_Alerted"
        }
      ]
    }
  },
  "Particles": [
    {
      "RotationOffset": {
        "Pitch": -135
      },
      "SystemId": "Eye_Void_Smoke_Teal",
      "TargetNodeName": "Head"
    }
  ],
  "Light": {
    "Color": "#623e70",
    "Radius": 2
  },
  "Camera": {
    "PositionOffset": {
      "X": 0.55,
      "Y": 0.2,
      "Z": 4
    },
    "Yaw": {
      "TargetNodes": [
        "Head"
      ],
      "AngleRange": {
        "Min": -180,
        "Max": 180
      }
    }
  },
  "Icon": "Icons/ModelsGenerated/Hedera.png"
}