Hytale Asset ReferenceUnofficial
Versions / 0.5.4 / Item / Items / Weapon / Sword / Weapon_Sword_Iron.json

Weapon_Sword_Iron

Server/Item/Items/Weapon/Sword/Weapon_Sword_Iron.json, 3.8 KB

Fields

FieldType
Parentstring
TranslationPropertiesobject
Modelstring
Texturestring
Qualitystring
Iconstring
ItemLevelnumber
Recipeobject
InteractionVarsobject
MaxDurabilitynumber
DurabilityLossOnHitnumber

Source

{
  "Parent": "Template_Weapon_Sword",
  "TranslationProperties": {
    "Name": "server.items.Weapon_Sword_Iron.name"
  },
  "Model": "Items/Weapons/Sword/Iron.blockymodel",
  "Texture": "Items/Weapons/Sword/Iron_Texture.png",
  "Quality": "Uncommon",
  "Icon": "Icons/ItemsGenerated/Weapon_Sword_Iron.png",
  "ItemLevel": 20,
  "Recipe": {
    "TimeSeconds": 3.5,
    "KnowledgeRequired": false,
    "Input": [
      {
        "ItemId": "Ingredient_Bar_Iron",
        "Quantity": 6
      },
      {
        "ItemId": "Ingredient_Leather_Light",
        "Quantity": 3
      },
      {
        "ItemId": "Ingredient_Fabric_Scrap_Linen",
        "Quantity": 3
      }
    ],
    "BenchRequirement": [
      {
        "Type": "Crafting",
        "Categories": [
          "Weapon_Sword"
        ],
        "Id": "Weapon_Bench"
      }
    ]
  },
  "InteractionVars": {
    "Swing_Left_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Sword_Primary_Swing_Left_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 10
            }
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Sword_T2_Impact",
            "LocalSoundEventId": "SFX_Sword_T2_Impact"
          }
        }
      ]
    },
    "Swing_Right_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Sword_Primary_Swing_Right_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 10
            }
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Sword_T2_Impact",
            "LocalSoundEventId": "SFX_Sword_T2_Impact"
          }
        }
      ]
    },
    "Swing_Down_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Sword_Primary_Swing_Down_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 18
            }
          },
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Sword_T2_Impact",
            "LocalSoundEventId": "SFX_Sword_T2_Impact"
          }
        }
      ]
    },
    "Thrust_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Sword_Primary_Thrust_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 26
            }
          },
          "EntityStatsOnHit": [
            {
              "EntityStatId": "SignatureEnergy",
              "Amount": 3
            }
          ],
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Sword_T2_Impact",
            "LocalSoundEventId": "SFX_Sword_T2_Impact"
          }
        }
      ]
    },
    "Vortexstrike_Spin_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Sword_Signature_Vortexstrike_Spin_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 19
            }
          },
          "EntityStatsOnHit": [],
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Sword_T2_Impact",
            "LocalSoundEventId": "SFX_Sword_T2_Impact"
          }
        }
      ]
    },
    "Vortexstrike_Stab_Damage": {
      "Interactions": [
        {
          "Parent": "Weapon_Sword_Signature_Vortexstrike_Stab_Damage",
          "DamageCalculator": {
            "BaseDamage": {
              "Physical": 56
            }
          },
          "EntityStatsOnHit": [],
          "DamageEffects": {
            "WorldSoundEventId": "SFX_Sword_T2_Impact",
            "LocalSoundEventId": "SFX_Sword_T2_Impact"
          }
        }
      ]
    },
    "Guard_Wield": {
      "Interactions": [
        {
          "Parent": "Weapon_Sword_Secondary_Guard_Wield",
          "StaminaCost": {
            "Value": 10,
            "CostType": "Damage"
          }
        }
      ]
    }
  },
  "MaxDurability": 120,
  "DurabilityLossOnHit": 0.21
}