Armor_Bronze_Hands
Server/Item/Items/Armor/Bronze/Armor_Bronze_Hands.json, 1.4 KB
Fields
| Field | Type |
|---|---|
TranslationProperties | object |
Parent | string |
ItemLevel | number |
Icon | string |
Model | string |
Texture | string |
Recipe | object |
Armor | object |
MaxDurability | number |
Tags | object |
ItemSoundSetId | string |
Quality | string |
Source
{
"TranslationProperties": {
"Name": "server.items.Armor_Bronze_Hands.name"
},
"Parent": "Armor_Iron_Hands",
"ItemLevel": 25,
"Icon": "Icons/ItemsGenerated/Armor_Bronze_Hands.png",
"Model": "Items/Armors/Bronze/Hands.blockymodel",
"Texture": "Items/Armors/Bronze/Hands_Texture.png",
"Recipe": {
"TimeSeconds": 2,
"Input": [
{
"ItemId": "Ingredient_Bar_Bronze",
"Quantity": 2
},
{
"ResourceTypeId": "Wood_Trunk",
"Quantity": 1
},
{
"ItemId": "Ingredient_Leather_Light",
"Quantity": 2
}
],
"BenchRequirement": [
{
"Id": "TODO",
"Type": "Crafting",
"Categories": [
"Armor_Hands"
]
}
],
"KnowledgeRequired": true
},
"Armor": {
"ArmorSlot": "Hands",
"BaseDamageResistance": 0,
"StatModifiers": {
"Health": [
{
"Amount": 7,
"CalculationType": "Additive"
}
]
},
"DamageResistance": {
"Physical": [
{
"Amount": 0.04,
"CalculationType": "Percent"
}
],
"Projectile": [
{
"Amount": 0.04,
"CalculationType": "Percent"
}
]
}
},
"MaxDurability": 200,
"Tags": {
"Type": [
"Armor"
],
"Family": [
"Bronze"
]
},
"ItemSoundSetId": "ISS_Armor_Heavy",
"Quality": "Uncommon"
}