Hytale Asset ReferenceUnofficial
Versions / 0.5.4 / Audio / SoundEvents / SFX / Weapons / Axe / Special / SFX_Axe_Special_Impact.json

SFX_Axe_Special_Impact

Server/Audio/SoundEvents/SFX/Weapons/Axe/Special/SFX_Axe_Special_Impact.json, 449 B

Fields

FieldType
Layersarray[1]
Volumenumber
PreventSoundInterruptionboolean
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Weapons/Axe/Steel/Axe_Steel_Impact_01.ogg",
        "Sounds/Weapons/Axe/Steel/Axe_Steel_Impact_02.ogg",
        "Sounds/Weapons/Axe/Steel/Axe_Steel_Impact_03.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -2,
        "MaxPitch": 2,
        "MinVolume": -1
      },
      "Volume": 1.0
    }
  ],
  "Volume": -6,
  "PreventSoundInterruption": true,
  "Parent": "SFX_Attn_Moderate"
}