Hytale Asset ReferenceUnofficial
Versions / 0.5.4 / Audio / SoundEvents / BlockSounds / Wood / SFX_Wood_Land.json

SFX_Wood_Land

Server/Audio/SoundEvents/BlockSounds/Wood/SFX_Wood_Land.json, 1.9 KB

Fields

FieldType
Layersarray[3]
Volumenumber
AudioCategorystring
Parentstring

Source

{
  "Layers": [
    {
      "Files": [
        "Sounds/Movement/Landing/FS_Land_Wood_01.ogg",
        "Sounds/Movement/Landing/FS_Land_Wood_02.ogg",
        "Sounds/Movement/Landing/FS_Land_Wood_03.ogg",
        "Sounds/Movement/Landing/FS_Land_Wood_04.ogg",
        "Sounds/Movement/Landing/FS_Land_Wood_05.ogg",
        "Sounds/Movement/Landing/FS_Land_Wood_06.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -3.8631371386483475,
        "MaxPitch": 3.1564128700055254,
        "MinVolume": -1.9382002601611275
      },
      "Volume": -10.0
    },
    {
      "Files": [
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Walk_01.ogg",
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Walk_02.ogg",
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Walk_03.ogg",
        "Sounds/PlayerActions/Movement/Player_Clth_Foley_Walk_04.ogg"
      ],
      "Volume": 6.0,
      "RandomSettings": {
        "MinVolume": -1.9382002601611275,
        "MinPitch": -1.8240371213405997,
        "MaxPitch": 1.6500422849992202
      }
    },
    {
      "Files": [
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Wood_Walk_Creak_01.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Wood_Walk_Creak_02.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Wood_Walk_Creak_03.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Wood_Walk_Creak_04.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Wood_Walk_Creak_05.ogg",
        "Sounds/PlayerActions/Footsteps/Block_Steps_Misc/Wood_Walk_Creak_06.ogg"
      ],
      "RandomSettings": {
        "MinPitch": -3.8631371386483475,
        "MaxPitch": 3.1564128700055254,
        "MinVolume": -10
      },
      "Volume": -10.478174818886373,
      "Probability": 50,
      "StartDelay": 0
    }
  ],
  "Volume": 0,
  "AudioCategory": "AudioCat_Footsteps",
  "Parent": "SFX_Attn_Quiet"
}